pmcxs / hexgrid
Golang library to manage hexagon grids
☆43Updated 4 years ago
Alternatives and similar repositories for hexgrid:
Users that are interested in hexgrid are comparing it to the libraries listed below
- A small fantasy game engine in WASM using GoLang☆94Updated 3 years ago
- A Golang library for random map generation for games.☆139Updated 9 months ago
- A simple game engine using Ebitengine with ECS.☆35Updated 10 months ago
- My old Flash game rewritten in Go using the Ebiten library☆29Updated last year
- Quaternion math in golang☆32Updated 2 years ago
- A toy raycasting engine in Go + Ebiten☆26Updated 3 years ago
- paths is a pathfinding library written in Golang for use with games.☆63Updated last year
- Text rendering package for Ebitengine.☆59Updated last month
- A dead simple tool to embed a file to Go☆94Updated 2 years ago
- Polymorphic Solitaire Game in Go + Ebiten☆47Updated 2 years ago
- Chipmunk2D examples ported to Go☆25Updated 6 months ago
- Tween animation library for go with a simple interface.☆93Updated last week
- An easy-to-use collision resolution library for gamedev written in pure Go.☆23Updated 3 years ago
- Golang SVG parsing library☆88Updated 4 months ago
- A dungeon generator written in go☆77Updated 8 years ago
- Buggy Pure Go Port of Dear Imgui☆38Updated last year
- A simulation of protozoan behavior and evolution☆33Updated last year
- Perlin noise generator in Go☆86Updated 3 years ago
- ⚙ A simple ECS (Entity Component System) pattern implemented in Go and using Ebiten as the renderer.☆15Updated 5 years ago
- Go implementation of the Entity/Component/System paradigm☆70Updated 4 years ago
- This is the reincarnation of my gophergala/golab: a 2D labyrinth game.☆28Updated 9 months ago
- Physics, Collision, and Mouse systems for the Engo game engine that utilizes ByteArena's box2d Go port☆26Updated last year
- Space invaders game in Go using Ebitengine with ECS.☆41Updated 10 months ago
- A simple Go library for performing 2D collision detection based on sat-js☆72Updated 2 years ago
- SAM: Software Automatic Mouth (Ported from https://github.com/vidarh/SAM)☆36Updated 5 years ago
- 2D Game Engine written in Go.☆42Updated 6 years ago
- 2D particle system simulator for Go☆45Updated 2 years ago
- ebiten-based game engine for Go☆34Updated 10 months ago
- A port of Kurt Spencer's OpenSimplex to Go☆153Updated 3 months ago
- A Grid based 2D Graphics library☆79Updated 3 years ago