RAshkettle / rrogueLinks
☆16Updated 3 years ago
Alternatives and similar repositories for rrogue
Users that are interested in rrogue are comparing it to the libraries listed below
Sorting:
- 2D Field of view calculations for grid-based maps (typically used in top-down adventure/roguelike games). Uses Recursive Shadowcasting!☆43Updated last month
- Harmonist: Dayoriah Clan Infiltration is a stealth roguelike game.☆89Updated 2 years ago
- A Golang library for random map generation for games.☆142Updated last year
- A small, simple Roguelike Toolkit, based on BearLibTerminal, for developing Roguelike games in Go.☆30Updated 5 years ago
- A toy raycasting engine in Go + Ebiten☆26Updated 3 years ago
- Ebitengine framework for creating simple grid-based games☆12Updated last month
- Cross-platform grid-based UI and game framework.☆84Updated 2 years ago
- Break Out Of Hareka's Underground, a roguelike game.☆129Updated 2 years ago
- Library for combining tiled maps with pixel☆45Updated 2 years ago
- go-raylib is a simple and easy-to-use library to enjoy videogames programming☆44Updated 2 years ago
- Go implementation of the Entity/Component/System paradigm☆71Updated 5 years ago
- Generic 2D grid☆25Updated 3 weeks ago
- A multiplayer MUD server for a game jam☆30Updated 3 years ago
- A simple console emulator for ascii games written in go☆69Updated last year
- Assistance for Ebitengine pixel art games.☆24Updated last year
- A 2d map generator written in Go☆43Updated 9 months ago
- Tiny tile map editor☆18Updated 5 years ago
- Helper library to transform TMX tile maps into a simpler format for Ebiten☆27Updated 4 years ago
- Text rendering package for Ebitengine.☆68Updated 6 months ago
- Space invaders game in Go using Ebitengine with ECS.☆41Updated last year
- Go (golang) bindings for libtcod roguelike toolkit☆71Updated 8 years ago
- LDtk-Go is a loader for LDtk projects written in Golang.☆113Updated last year
- A newer version of the Go bindings for Raylib☆74Updated 5 years ago
- Aseprite JSON loader for Go (Golang)☆66Updated last year
- A roguelike game library written in go☆51Updated 11 years ago
- 3D OpenGL engine for Go☆60Updated 3 years ago
- roguelike tutorial in Go using the framework gruid☆21Updated 2 years ago
- paths is a pathfinding library written in Golang for use with games.☆63Updated 2 years ago
- TetraTerm is a terminal debugging and visualization app for Tetra3D applications.☆24Updated 3 months ago
- Entity Component System framework for Ebitengine☆92Updated 2 years ago