bquenin / tuile
Tuile (French for tile) is a 2D graphics engine inspired from old hardware and based on layers, tiles sets, tile maps and sprites. Its scanline rendering pipeline makes it perfect for raster effects.
☆25Updated last year
Alternatives and similar repositories for tuile:
Users that are interested in tuile are comparing it to the libraries listed below
- Pure Go mpg decoding made from pl_mpeg☆13Updated 2 years ago
- Helper library to transform TMX tile maps into a simpler format for Ebiten☆24Updated 4 years ago
- Tiny tile map editor☆19Updated 4 years ago
- A hexagonal Tactics roguelite game.☆17Updated last month
- MOVED TO https://github.com/gopherjs/gopherwasm : A wrapper for GopherJS (`gopherjs/js`) and Wasm (`syscall/js`)☆18Updated 6 years ago
- 2048 using the fantasy console WASM-4 and TinyGo☆16Updated 3 years ago
- A compiler for BASIC programming language☆15Updated 5 years ago
- a simple voxel engine written in go with opengl☆12Updated 7 years ago
- The retro game development engine for Go, inspired by Pico-8 and powered by Ebitengine.☆40Updated last year
- TPS vs FPS explained for Ebitengine users.☆34Updated 2 years ago
- Vector Graphics library for golang☆16Updated 9 years ago
- go-raylib is a simple and easy-to-use library to enjoy videogames programming☆44Updated last year
- Package bitmapfont offers a font.Face value of some bitmap fonts☆48Updated last month
- Plot pixels on a 320x200 256c canvas☆10Updated last year
- TetraTerm is a terminal debugging and visualization app for Tetra3D applications.☆22Updated last year
- A simple game engine using Ebitengine with ECS.☆35Updated 9 months ago
- Yet another Gameboy emulator☆7Updated 5 years ago
- Small demo of using physac 2d physics engine in golang☆11Updated 3 years ago
- SAM: Software Automatic Mouth (Ported from https://github.com/vidarh/SAM)☆36Updated 5 years ago
- A toy MMO example built using Ebiten and WebRTC DataChannels (UDP)☆18Updated 3 years ago
- ☆29Updated 2 years ago
- A library for parsing TMX files☆12Updated 4 years ago
- Easy Go GUI wrapper for interactive manipulation of visual algorithms/backend code.☆34Updated 5 years ago
- Graph layouting package☆24Updated 2 months ago
- WDTE is a simple, functional-ish, embedded scripting language.☆21Updated 2 years ago
- A Godot-inspired math library for Ebintengine and other Go game engines☆25Updated this week
- An experimental Go package for dealing with 9P, the Plan 9 file protocol.☆16Updated 2 years ago
- A rewrite of my favorite multimedia library, SFML, in Go☆19Updated 9 years ago
- Go bindings to the Wren scripting language.☆22Updated 4 years ago
- Space invaders game in Go using Ebitengine with ECS.☆41Updated 9 months ago