ivansafrin / librgs
Retro game engine
☆27Updated 12 years ago
Related projects ⓘ
Alternatives and complementary repositories for librgs
- A small library for working with OpenGL 4☆34Updated 8 years ago
- ☆15Updated 10 years ago
- A binary tree based memory allocator in C.☆11Updated 7 years ago
- C math library for graphics☆12Updated last year
- Simple Vulkan demo program☆14Updated 6 years ago
- Platform abstraction and utility library☆19Updated last week
- QLL : Level loaders☆14Updated 4 years ago
- A cross-platform game library in the public domain☆15Updated 5 years ago
- OpenGL / XML + Lua Game GUI library.☆19Updated 5 years ago
- ☆11Updated 10 years ago
- Portable, single-file, PRNG library implementing the xoshiro256** algorithm☆16Updated 6 years ago
- a cross-platform 3D graphics engine☆19Updated 6 years ago
- converter and viewer for custom animated 3d mesh format☆8Updated 6 years ago
- A 3D game engine that's written in C++ and uses OpenGL for graphics rendering.☆13Updated 6 years ago
- Public domain single-file header-only C libraries☆12Updated 6 years ago
- A simple mathematical expression parser written in C++ with no external dependencies whatsoever.☆18Updated 12 years ago
- Colby Hall's C++ Standard Library☆11Updated 4 years ago
- A generic single header garbage collector that mixes reference counting and a mark & sweep algorithm☆18Updated 7 years ago
- kj is a small collection of stb inspired libs.☆17Updated 6 years ago
- Generic topological sorting for sorting a list of dependencies in C++17☆13Updated 6 years ago
- C++ Memory allocator for packet queues that free() in roughly the same order that they alloc().☆16Updated 6 years ago
- Development fork of Maratis editor and game engine☆14Updated 10 years ago
- Game Engine Based on Entity Component System.☆16Updated 6 years ago
- Procedural world game based on raycast rendering and sparse voxel octree technologies with using Vulkan API☆12Updated last week
- C utility modules for 3D graphics using OpenGL☆25Updated 9 years ago