iseta / UnityAndOpenCV
Updated version of Thomas Mountainborn's extensive tutorial of OpenCV integration with Unity, using version 4.5 and 2020.1 of said softwares
☆28Updated 4 years ago
Alternatives and similar repositories for UnityAndOpenCV:
Users that are interested in UnityAndOpenCV are comparing it to the libraries listed below
- Camera projective uv-mapper☆50Updated 4 years ago
- A Unity package that allows using an LED screen as a backdrop with camera frustum projection☆61Updated last year
- Minimal friction-based grabbing implementation☆40Updated 2 years ago
- RESTful utilities for the Unity (UPM)☆25Updated 2 months ago
- Unity Live Capture package and companion apps (Face Capture and Virtual Camera).☆43Updated last month
- Spirit Sling is a social mixed reality (MR) app created to show developers how to build exciting tabletop games that give users a reason …☆21Updated 2 months ago
- Zero-allocation copying of Meshes using the new MeshData functionality in Unity 2020.1+ .☆53Updated 3 years ago
- Unity/Rust interoperability sample: Multiplatform text-to-speech (TTS) plugin☆54Updated 3 years ago
- Tools for calibrating cameras and video projectors based on OpenCV.☆48Updated last year
- ☆15Updated 3 months ago
- Unity plugin for ARCore / ARKit / AR Foundation supported devices detection.☆22Updated 4 years ago
- WIP for supporting VisionOS in MRTK. Via PolySpatial.☆19Updated 3 months ago
- Standalone version of MRTK Standard Shader☆52Updated 4 years ago
- Template project for XR Hand Poser video.☆43Updated 4 years ago
- Unity scene logic recorder tool for editor and builds.☆41Updated last year
- Unity Mesh class samples☆45Updated last year
- Control an avatar synced to an Unity AR Foundation body tracking controlled robot☆22Updated 3 years ago
- Standalone version of MRTK NonNative Keyboard☆50Updated 2 years ago
- Auto restarting shell script with Unity☆25Updated last year
- Virtual Texture Source for Unity (WebCam, Video, AR Camera)☆29Updated this week
- Example Unity project showing 360° equirectangular camera for Universal Render Pipeline (URP)☆51Updated 2 years ago
- An example of how to change AR Foundation Occlusion Settings in Runtime☆41Updated 4 years ago
- A Unity plugin for easily binding fundamental properties of a class to the Normal's Normcore networking module.☆32Updated 4 years ago
- High performance, cross-platform media device streaming for Unity Engine.☆28Updated last year
- A simple NvPipe wrapper for Unity☆37Updated 3 years ago
- testing GPT3 API☆25Updated 2 years ago
- unity upm template☆14Updated last month
- C# wrapper for the Sketchfab API (Unity)☆54Updated last year
- MediaPipe face landmark detection model for Unity Barracuda☆117Updated last year
- Simple camera smoothing prefab to help facilitate the capture of VR content☆26Updated 3 years ago