keijiro / UnityRustTts
Unity/Rust interoperability sample: Multiplatform text-to-speech (TTS) plugin
☆54Updated 2 years ago
Related projects ⓘ
Alternatives and complementary repositories for UnityRustTts
- Unity sample / benchmark for RenderMesh API☆46Updated 2 years ago
- Example Unity project showing 360° equirectangular camera for Universal Render Pipeline (URP)☆50Updated 2 years ago
- Unity primitive mesh generator as an asset importer (for wireframe primitives)☆80Updated 6 months ago
- Rust/Unity interoperability sample with the Bardecorder (QR code decoder) crate☆26Updated 2 years ago
- Unity Timeline integration for the Unity Spline package utilizing c# job system and burst compiler☆40Updated 2 weeks ago
- Curved-sreen shader aseet for Unity.☆64Updated 2 years ago
- Unity Mesh class samples☆45Updated last year
- ☆53Updated 5 months ago
- Auto restarting shell script with Unity☆25Updated last year
- Unity scene logic recorder tool for editor and builds.☆40Updated 11 months ago
- custom procedural sky renderers for HDRP☆58Updated 5 months ago
- ☆24Updated 4 years ago
- Approximates a painterly effect using Unity, HDRP, and VFX Graph☆27Updated 4 years ago
- Test project for the volumetric material feature in Unity 2022.2☆65Updated last year
- modular particle system using compute shaders.☆29Updated 5 years ago
- A polyhedral mesh generation library for Unity based on the halfedge data structure☆36Updated 3 months ago
- Some Unity utilities (UV tools, resource checker etc) packaged for Unity's Package Manager☆75Updated last month
- Synchronize multiple Unity Timeline via UDP☆34Updated 5 years ago
- Unity Lightweight Render Pipeline with a variety of shader examples built in Shader Graph☆43Updated 5 years ago
- A simple clone of SimpleExamples from com.unity.audio.dspgraph☆24Updated 4 years ago
- Screen Space Metaballs using URP's ScriptableRendererFeature☆65Updated 2 years ago
- A Unity program to detect beats in audio using FFT's and variance. Based on https://www.parallelcube.com/2018/03/30/beat-detection-algori…☆41Updated 2 years ago
- Zero-allocation copying of Meshes using the new MeshData functionality in Unity 2020.1+ .☆52Updated 3 years ago
- Extra utilities for Unity Visual Effect Graph☆75Updated 3 weeks ago
- A small procedural modeling project with Unity DXR path tracing☆19Updated 2 years ago
- Various C# scripts.☆80Updated last week
- Mesh explosion effect with Compute Shader and DrawMeshInstancedIndirect method in Unity☆28Updated 7 years ago
- Node-based tool for procedurally generating geometry in Unity inspired by Blender Geometry Nodes☆47Updated 2 years ago
- Vector line text rendering using the Unity Visual Effect Graph☆21Updated last year
- Use ShaderGraph as a texture creation tool!☆71Updated 6 months ago