julienkay / com.doji.transformers
A Unity package to run pretrained transformer models with Unity Sentis
☆21Updated 3 months ago
Alternatives and similar repositories for com.doji.transformers:
Users that are interested in com.doji.transformers are comparing it to the libraries listed below
- RESTful utilities for the Unity (UPM)☆25Updated 2 months ago
- Convex hull, triangulation and Voronoi diagram☆17Updated 4 years ago
- Running text to speech model (Piper) in Unity3d on your local machine.☆32Updated 11 months ago
- Async utilities for Unity (UPM)☆24Updated last month
- Example showing how to bake an AnimatedCurve into a Texture and use it in a shader.☆16Updated 2 years ago
- ☆5Updated 2 months ago
- Vector line text rendering using the Unity Visual Effect Graph☆21Updated last year
- unity vfx graph benkyou suru☆14Updated 5 years ago
- ☆28Updated 3 years ago
- Spirit Sling is a social mixed reality (MR) app created to show developers how to build exciting tabletop games that give users a reason …☆21Updated 2 months ago
- A simple notification system to display plain text in VR for Unity engine☆17Updated 6 years ago
- testing GPT3 API☆25Updated last year
- How to generate a procedural mesh with Compute Shaders in Unity☆10Updated 4 years ago
- Lib to read Clipboard Image data in Unity☆27Updated last month
- Capture screen and audio (virtual audio and microphone)☆36Updated 2 years ago
- Simply Grid-based mesh dividing tool☆13Updated 4 years ago
- A compute shader that generates a height map from 2D vector contours. This can be used to generate three-dimensional geometry out of two-…☆17Updated 3 years ago
- Text to speech examples in Unity.☆14Updated last year
- 3D volumetric fire on Unity☆13Updated 3 years ago
- Example of integrating "FFmpeg for Unity" with "OpenCV for Unity"☆29Updated 10 months ago
- Web interface for debug object to scene Unity.☆18Updated 3 years ago
- A project that allows you to run Stable Diffusion NATIVELY inside Unity at runtime☆16Updated 11 months ago
- Source code for the tutorial on how to use the job system☆15Updated last year
- Performance settings testing ground, showing how to use game-engine-agnostic performance controls for Meta Quest devices such as dual-cor…☆25Updated last month
- Boilerplate HDRP + DXR + DLSS project in VR using OpenXR (DX12 Single Pass Instanced)☆9Updated last year
- Unity Timeline integration for the Unity Spline package utilizing c# job system and burst compiler☆43Updated last month
- Reduce geometry of meshes, optimised for VR experience.☆26Updated 6 years ago
- PointCloud converter (commandline and GUI) for Point Cloud Viewer & Tools (Unity plugin)☆22Updated last month
- Mesh de-indexing utility☆24Updated 2 years ago