Experience-Monks / load-bmfontView external linksLinks
loads a BMFont file in Node and the browser
☆31Oct 31, 2024Updated last year
Alternatives and similar repositories for load-bmfont
Users that are interested in load-bmfont are comparing it to the libraries listed below
Sorting:
- word-wraps and lays out text glyphs☆63Nov 7, 2022Updated 3 years ago
- A common interface for 3D cameras☆11Jan 30, 2015Updated 11 years ago
- converts a BMFont from one format to another☆10Mar 14, 2015Updated 10 years ago
- a bare-bones development server for watchify☆13Aug 23, 2015Updated 10 years ago
- renders BMFont files in ThreeJS with word-wrapping☆809Mar 22, 2022Updated 3 years ago
- ☆12Jan 21, 2021Updated 5 years ago
- A compact demo framework for three.js.☆14Jul 20, 2023Updated 2 years ago
- Dynamic FOV Reduction Component For A-Frame.☆16Mar 14, 2020Updated 5 years ago
- A ⚡️ react-three-fiber kitchen-sink starter thingie 🤷♂️☆13Jan 7, 2023Updated 3 years ago
- This is a clone of an SVN repository at http://coturn.googlecode.com/svn/trunk. It had been cloned by http://svn2github.com/ , but the se…☆14Jun 28, 2015Updated 10 years ago
- Voxelizes a triangulated mesh into an ndarray☆34Apr 30, 2014Updated 11 years ago
- streaming gl.readPixels from an FBO☆31Jun 5, 2017Updated 8 years ago
- The future starts here☆12Mar 15, 2017Updated 8 years ago
- A-frame component for selecting one entity (useful for editors)☆13Mar 15, 2016Updated 9 years ago
- a multiplayer framework in javascript using node.js, socket.io, three.js, cannon.js, and more☆17Sep 5, 2016Updated 9 years ago
- list of 2D and 3D mesh modules☆14Nov 28, 2015Updated 10 years ago
- A compat layer that enables tree shaking and human-readable imports☆17Dec 27, 2021Updated 4 years ago
- wraps words based on arbitrary 2D glyphs☆72Aug 17, 2021Updated 4 years ago
- unproject 2D point to 3D coordinate☆21May 14, 2015Updated 10 years ago
- a screen shaker tool for three.js☆19Aug 9, 2020Updated 5 years ago
- whether a picking ray intersects with a plane☆18May 15, 2015Updated 10 years ago
- An alternative wrapper for orbit-camera that works independently of game-shell.☆21Apr 18, 2018Updated 7 years ago
- An a-entity component to assign asset loading order and delays☆13Jan 21, 2016Updated 10 years ago
- quick harness for viewing a mesh with orbit viewer☆18May 4, 2017Updated 8 years ago
- three.js extension for cube cameras☆18Sep 22, 2014Updated 11 years ago
- javascript steering behavior library☆19Jan 27, 2015Updated 11 years ago
- My own answer attempts at shader-school, a http://nodeschool.io/ class, for sharing between work and home.☆41Jan 10, 2018Updated 8 years ago
- Extended nanocomponent providing onEnter callback☆21Jun 24, 2020Updated 5 years ago
- Interactive laser object for VR-like scenes☆29Feb 4, 2025Updated last year
- Loose collection of *things*☆28Jun 21, 2022Updated 3 years ago
- 🏗 - Scaffold out files for a Choo project☆24Jun 25, 2018Updated 7 years ago
- generative baubles☆24Dec 25, 2020Updated 5 years ago
- Myou is a game engine for web, it features an editor based on Blender☆19Jan 3, 2023Updated 3 years ago
- Composable Game Input.☆61Mar 6, 2023Updated 2 years ago
- Bake out PBR texture maps in Blender 2.8☆25Dec 10, 2018Updated 7 years ago
- node client for disqueue☆22Feb 11, 2022Updated 4 years ago
- 🅰️ Google Fonts for A-Frame - All of them.☆218Oct 25, 2018Updated 7 years ago
- opengl bindings for nodejs☆46Jun 11, 2011Updated 14 years ago
- Builds a ThreeJS quaternion from a normal vector☆28Mar 24, 2022Updated 3 years ago