hugoscurti / hierarchical-pathfindingView external linksLinks
Implementation of Near-Optimal Hierarchical Pathfinding (HPA*) algorithm in Unity, tested with maps from Dragon Age: Origins
☆192Dec 26, 2022Updated 3 years ago
Alternatives and similar repositories for hierarchical-pathfinding
Users that are interested in hierarchical-pathfinding are comparing it to the libraries listed below
Sorting:
- Play/blend animations, animator controllers in runtime. Uses playable API☆54Dec 19, 2023Updated 2 years ago
- M-x for Unity☆40Jan 26, 2026Updated 2 weeks ago
- Prince-of-Persia-Style Time-Rewinding Example for a Tuts+ Article in Unity3d☆17Jun 13, 2025Updated 8 months ago
- Unity ParticleSystem for built-in UI☆25Oct 26, 2022Updated 3 years ago
- Various examples built to understand how Unity3d AI Pathfinding system works.☆42Dec 6, 2019Updated 6 years ago
- Create Unity Package (cup) is a command-line app that allows you to create Unity packages from the command line without installing Unity.☆24Apr 18, 2025Updated 9 months ago
- Basic Point/Area System for NavMesh Navigation☆14Feb 2, 2019Updated 7 years ago
- A toolsuite created to make Unity development easier☆32Jan 31, 2026Updated last week
- Custom Nav Mesh Avoidance to replace default one in Unity.☆93Apr 12, 2025Updated 10 months ago
- C# reactive library and set of tools for Unity development.☆22Updated this week
- A group of agents that implements both blended and priority based movement, resulting in a fluid group behavior that still allows for str…☆24Dec 19, 2017Updated 8 years ago
- A bunch of Unity basic missing features☆38Jul 16, 2024Updated last year
- ☆11Sep 5, 2024Updated last year
- Engine's type tree to c# script converter☆14Oct 31, 2019Updated 6 years ago
- A Min/Max heap data structure for Unity. Compatible with the Unity Job system and Burst compiler.☆56Jan 24, 2023Updated 3 years ago
- A very simple and light match making system for P2P online game. Server binary for linux and windows, and client library for C# including…☆19Apr 27, 2024Updated last year
- Unity Reinforcement Learning compared to Goal-Oriented Action Planning☆14Dec 20, 2019Updated 6 years ago
- 🍃 Assets and scripts for animating Unity objects.☆48Jan 14, 2026Updated last month
- Unity SphereNavigation☆21Nov 17, 2019Updated 6 years ago
- A C#/Unity tool for quickly and easily serializing to and deserializing from binary.☆23May 21, 2025Updated 8 months ago
- ☆14Apr 27, 2019Updated 6 years ago
- The toolset to parse text files using C# JobSystem on Unity.☆19Sep 14, 2022Updated 3 years ago
- ☆22Sep 16, 2025Updated 4 months ago
- A collection of high customizable unlit shaders for Lightweight Render Pipeline☆122Jun 9, 2020Updated 5 years ago
- GPU Driven Particles Rendeing using Unity's SRP☆90Feb 19, 2020Updated 5 years ago
- Unity QuadSphere with Level of Detail subdivision☆103Mar 21, 2023Updated 2 years ago
- A tool built in Unity that draws a graph representation of behavior trees running in the scene☆198Oct 6, 2022Updated 3 years ago
- 烘焙代理网格处理实时阴影,解决阴影drawcall太多的问题☆12Jul 25, 2018Updated 7 years ago
- Curve layout component based on unity UGUI.☆12Sep 9, 2024Updated last year
- A modified version of alexmuab's unity-mesh-triangulator☆15Apr 14, 2019Updated 6 years ago
- Modular and high-performed Unity Goal Oriented Action Planner with well designed visual graph editor☆83Feb 21, 2024Updated last year
- A virtual file system implementation in modern C#.☆41Jan 23, 2026Updated 3 weeks ago
- Photoshop Like History panel with shortcut navigation☆40Oct 10, 2025Updated 4 months ago
- Reactive systems and other utilities for Unity DOTS.☆22Nov 5, 2022Updated 3 years ago
- GOAP generation tool for Unity☆19Jun 22, 2019Updated 6 years ago
- ☆248Jun 26, 2023Updated 2 years ago
- A simple collection of jobs used for view frustum culling☆52Mar 2, 2019Updated 6 years ago
- Lua实现的屏蔽字检测 & 过滤方案☆30Jan 13, 2022Updated 4 years ago
- Stuff I use a lot, and a simple AnimationCurve-based tweening interface☆62Jan 30, 2026Updated 2 weeks ago