houmain / spright
An advanced sprite sheet packer and sprite annotator.
☆60Updated last week
Alternatives and similar repositories for spright
Users that are interested in spright are comparing it to the libraries listed below
Sorting:
- Subpixel sampling for crisp pixel art rendering☆23Updated last year
- A love2d sort-of-ecs system and some other gamey utilities to get games off the ground.☆38Updated 8 months ago
- Dynamic Tree(aka AABB Tree) native extension for Defold Engine☆72Updated 3 weeks ago
- Integrate PhysFS with raylib to load images, audio, and fonts, from .zip files.☆43Updated 5 months ago
- tiny coffee is a framework to develop simple 2d games with opengl 3☆79Updated 4 years ago
- Dear ImGUI extension for Defold☆64Updated 3 months ago
- Minify, compile and compress your LÖVE2D projects☆15Updated 3 months ago
- A simple library of extending the current functionality of SDL2 without having to change your includes. Currently supporting RenderQuads,…☆14Updated 10 months ago
- A collection of useful shader effects made ready to be used with the Defold game engine☆62Updated 4 years ago
- Game systems for games in C. Examples using Raylib.☆32Updated last month
- Useful components for raylib using the C++ programming language☆44Updated 6 months ago
- Lyte2D sources, releases, issues and discussions☆54Updated this week
- ink implemetation for defold☆22Updated last week
- A simple way to make resolution-independent Love2D games☆22Updated 7 years ago
- A simple, lightweight spatial hash for Lua☆74Updated 2 years ago
- An Aseprite File Parser for Heaps☆30Updated last year
- A simple and easy-to-use Lua library to enjoy videogames programming☆102Updated last year
- Keeps the screen aspect ratio constant when resizing window.☆17Updated 7 years ago
- Multiplatform lightweight 2D game-engine, retro-game inspired. Uses OpenGL through GLFW3. Scripted in Lua. Aiming zero run-time dependenc…☆79Updated last week
- A toolkit to design a level in TrenchBroom and export it to Defold☆60Updated 4 months ago
- A module to create a graph map and move inside of it for Defold☆37Updated 3 years ago
- A 3D collision detection library for Lua.☆78Updated 4 years ago
- Extra native OS functions for games written using the Defold game engine☆133Updated last month
- 3D tile based map editor using Raylib☆27Updated 2 months ago
- A simple and customisable UI library for LÖVE☆45Updated 4 years ago
- ☆21Updated 6 months ago
- C99 loader for the LDtk map editor☆52Updated 2 years ago
- Kinematic character controller extension for Defold☆53Updated last year
- Lua game development framework based on Raylib.☆26Updated last week
- The official Insane Nights at Snowball's source code.☆10Updated 4 years ago