houmain / sprightLinks
An advanced sprite sheet packer and sprite annotator.
☆68Updated 2 weeks ago
Alternatives and similar repositories for spright
Users that are interested in spright are comparing it to the libraries listed below
Sorting:
- Multiplatform lightweight 2D game-engine, retro-game inspired. Uses OpenGL through GLFW3. Scripted in Lua. Aiming zero run-time dependenc…☆81Updated this week
- Dynamic Tree(aka AABB Tree) native extension for Defold Engine☆85Updated 2 months ago
- Dear ImGUI extension for Defold☆69Updated last month
- Example of how to achieve pixel perfect shadows in a 2D view☆43Updated last year
- A toolkit to design a level in TrenchBroom and export it to Defold☆70Updated 2 weeks ago
- tiny coffee is a framework to develop simple 2d games with opengl 3☆81Updated 4 years ago
- Subpixel sampling for crisp pixel art rendering☆26Updated last year
- Lyte2D sources, releases, issues and discussions☆68Updated last month
- A love2d sort-of-ecs system and some other gamey utilities to get games off the ground.☆42Updated last year
- 3D tile based map editor using Raylib☆28Updated 2 weeks ago
- C++ library for importing .ldtk file data and running auto-layer rules for runtime map generation☆13Updated 2 years ago
- SDL2 Based Game Framework☆98Updated this week
- A simple and easy-to-use Lua library to enjoy videogames programming☆109Updated 3 months ago
- Tile map editor 3D with 3D terrains☆119Updated 10 months ago
- CLI tool for converting .map files to .gltf/.glb☆38Updated last year
- Game Pencil Engine a game engine written from the ground up.☆100Updated last year
- Reimplementation of Godot Engine's platformer demo as a C++ module☆33Updated 9 years ago
- Integrate PhysFS with raylib to load images, audio, and fonts, from .zip files.☆47Updated last year
- ☆37Updated last year
- ☆41Updated last year
- Game systems for games in C. Examples using Raylib.☆34Updated 6 months ago
- A simple library to read and draw tilemaps from common tile editors, such as Tiled☆27Updated 5 months ago
- Source code for my old game Curse of the Arrow☆48Updated 6 years ago
- Little Aseprite script to export the data inside a .aseprite☆34Updated last year
- Kinematic character controller extension for Defold☆59Updated last year
- A simple and easy-to-use Lua library to enjoy videogames programming☆136Updated 4 years ago
- Aseprite Defold integration☆18Updated 3 weeks ago
- Useful components for raylib using the C++ programming language☆48Updated last year
- ☆93Updated 9 years ago
- Port of Pixel Planets shaders to Defold☆40Updated 4 years ago