houmain / sprightLinks
An advanced sprite sheet packer and sprite annotator.
☆65Updated 3 months ago
Alternatives and similar repositories for spright
Users that are interested in spright are comparing it to the libraries listed below
Sorting:
- Integrate PhysFS with raylib to load images, audio, and fonts, from .zip files.☆45Updated 9 months ago
- tiny coffee is a framework to develop simple 2d games with opengl 3☆81Updated 4 years ago
- Multiplatform lightweight 2D game-engine, retro-game inspired. Uses OpenGL through GLFW3. Scripted in Lua. Aiming zero run-time dependenc…☆80Updated 2 weeks ago
- Game Pencil Engine a game engine written from the ground up.☆99Updated last year
- Tile map editor 3D with 3D terrains☆114Updated 8 months ago
- SDL2 Based Game Framework☆98Updated this week
- A love2d sort-of-ecs system and some other gamey utilities to get games off the ground.☆39Updated 11 months ago
- 3D tile based map editor using Raylib☆28Updated last month
- ☆37Updated 9 months ago
- Game systems for games in C. Examples using Raylib.☆33Updated 3 months ago
- A simple and easy-to-use Lua library to enjoy videogames programming☆105Updated 3 weeks ago
- Lyte2D sources, releases, issues and discussions☆66Updated 3 months ago
- Dear ImGUI extension for Defold☆65Updated last month
- Dynamic Tree(aka AABB Tree) native extension for Defold Engine☆78Updated 2 months ago
- Nintendo Switch port of the raylib, a simple and easy-to-use library to enjoy videogames programming☆92Updated 2 weeks ago
- Subpixel sampling for crisp pixel art rendering☆24Updated last year
- Example of how to achieve pixel perfect shadows in a 2D view☆41Updated 10 months ago
- A simple and easy-to-use raygui icons editor☆56Updated 2 weeks ago
- A C++11 loader for levels and tile maps created with LDtk (Level Designer ToolKit)☆124Updated 2 months ago
- A simple and easy-to-use raygui styles editor☆63Updated 2 weeks ago
- A simple library of extending the current functionality of SDL2 without having to change your includes. Currently supporting RenderQuads,…☆14Updated last year
- Useful components for raylib using the C++ programming language☆46Updated 10 months ago
- Real-time 3d shadows on pico8 virtual console☆35Updated 4 years ago
- C99 loader for the LDtk map editor☆55Updated 2 years ago
- A module to create a graph map and move inside of it for Defold☆41Updated 3 years ago
- Little Aseprite script to export the data inside a .aseprite☆33Updated 11 months ago
- A collection of shaders designed for LÖVE☆91Updated 9 years ago
- cloned-rebased translated fork of the russian Beeblerox/Simplest-Heaps-Examples☆25Updated 5 years ago
- A simple particle system library made with and for raylib. Works as header only library.☆42Updated 9 months ago
- ☆91Updated 9 years ago