gregtatum / mdn-lighting-models
A content kit explaining 3d lighting models using WebGL
☆30Updated 9 years ago
Alternatives and similar repositories for mdn-lighting-models:
Users that are interested in mdn-lighting-models are comparing it to the libraries listed below
- Sometimes you just need to postion things on the surface of a sphere. Here are a few methods I've used over the years.☆22Updated 7 years ago
- Layer texels on top of each other in the same shader.☆19Updated 6 years ago
- Research on advanced profiling of high-performance web applications (primarily WebGL applications).☆42Updated 6 years ago
- Minimal WebGPU Library☆28Updated 2 years ago
- Creates a 2d arc in 3d space☆38Updated 8 years ago
- Progressive WebGL toolkit for art.☆93Updated 5 years ago
- Effects composer for three.js☆52Updated 7 years ago
- Little 3D framework. /!\ABANDONED /!\☆14Updated 7 years ago
- 3D Geometry Primitives for WebGL☆43Updated 9 years ago
- open source code for a Canvas2D workshop at Jam3☆41Updated 8 years ago
- Draws a big triangle onto the screen☆41Updated 8 years ago
- Library of combinable shader color manipulation methods to be used with glslify imports☆61Updated 9 years ago
- A collection of tested, reusable JS utilities and snippets.☆19Updated 6 years ago
- UNIT9's frontend style guide☆11Updated 7 years ago
- Adaptation of Threejs BasisTextureLoader for OGL☆15Updated 3 years ago
- Promise or event based preloader using PxLoader☆12Updated 8 years ago
- Tool for extending three.js materials by modifying ShaderLib code.☆42Updated 7 years ago
- Convenience module for FBO-driven particle simulations.☆57Updated 9 years ago
- SDF functions to draw 2d shapes in glsl.☆39Updated 6 years ago
- ☆91Updated 3 years ago
- a 'shell' modifier for THREE.js☆50Updated 7 years ago
- A lightweight wrapper around the <canvas> element to ease context and ratio handling.☆14Updated 8 years ago
- contents of my GROW Paris workshop☆14Updated 7 years ago
- Small util to centralize and debounce window 'resize' events.☆24Updated 6 years ago
- GROW Paris, an event about creative coding.☆19Updated 7 years ago
- Daniel Holden's functions designed to avoid conditionals in GLSL, available both as ES modules strings and as GLSL files for use with gls…☆63Updated 6 months ago
- Threejs orbit controls update for ES6☆42Updated 3 months ago
- Builds a tube-based wireframe geometry in ThreeJS☆40Updated 2 years ago
- list of shaders for the Bump festival☆58Updated 7 years ago