Lightweight and modular math toolbox
☆81Nov 4, 2023Updated 2 years ago
Alternatives and similar repositories for math-toolbox
Users that are interested in math-toolbox are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Layer texels on top of each other in the same shader.☆19Mar 20, 2018Updated 8 years ago
- Promise or event based preloader using PxLoader☆12Oct 24, 2016Updated 9 years ago
- helper functions for drawing onto <canvas> elements☆18Jun 10, 2017Updated 8 years ago
- Simple spring animations 🌱☆34Oct 21, 2020Updated 5 years ago
- Small util to centralize and debounce window 'resize' events.☆24Jan 22, 2018Updated 8 years ago
- A transform stream for glslify that replaces CSS-style hexadecimal colors with `vec3/vec4` definitions.☆35Oct 2, 2016Updated 9 years ago
- Toolkits for the web☆57Mar 14, 2026Updated last week
- A lightweight wrapper around the <canvas> element to ease context and ratio handling.☆14Aug 12, 2016Updated 9 years ago
- 3D Geometry Primitives for WebGL☆44Oct 14, 2015Updated 10 years ago
- list of shaders for the Bump festival☆58Sep 25, 2017Updated 8 years ago
- ☆11Oct 29, 2019Updated 6 years ago
- Tool for extending three.js materials by modifying ShaderLib code.☆42Dec 22, 2017Updated 8 years ago
- List of advent calendar blogs 🎄🎅☆17Dec 2, 2017Updated 8 years ago
- Text wrapping for type animations.☆46Mar 6, 2018Updated 8 years ago
- ☆16Jun 27, 2019Updated 6 years ago
- Calculates the size and the position of a target to fit a container.☆29Dec 20, 2014Updated 11 years ago
- A small (376B) lazy function scheduler for a butter smooth main thread.☆81Mar 15, 2020Updated 6 years ago
- WebGL tools for use with the OGL library☆37Feb 24, 2022Updated 4 years ago
- Generate tileable perlin noise textures from the command line.☆33Apr 9, 2022Updated 3 years ago
- evening jelly experiment in WebGL☆22Sep 11, 2020Updated 5 years ago
- 🔮 Tiny helper for three.js to debug and write shaders☆245Mar 16, 2021Updated 5 years ago
- glsl tool functions☆24Apr 1, 2020Updated 5 years ago
- Contains example fragment(pixel) shader for my lecture on shader programming☆32Jun 2, 2022Updated 3 years ago
- a generic renderer for fontpath glyphs☆19Mar 10, 2015Updated 11 years ago
- main repository for vec4 - GLSL / WebGL / Creative Coding Facebook Group☆19Apr 6, 2019Updated 6 years ago
- A project boilerplate for the web of the future. Le turfu.☆12Feb 19, 2019Updated 7 years ago
- approximate face normal in the fragment shader☆29May 4, 2015Updated 10 years ago
- (beta) Minimal routing library 🧭☆31Sep 26, 2024Updated last year
- Assets preloader using async/await and fetch for usage both in the browser and Node.js.☆62Updated this week
- An infinite list of shuffled elements☆14Mar 27, 2018Updated 7 years ago
- 🍽 Juicy starter for three.js☆162Mar 16, 2021Updated 5 years ago
- A rounded cube geometry for 3D rendering, including normals, UVs and cell indices (faces).☆16May 11, 2017Updated 8 years ago
- SDF functions to draw 2d shapes in glsl.☆39Mar 27, 2018Updated 7 years ago
- Preload a set of videos and keep them in memory to avoid reloading them on page change.☆21Aug 24, 2017Updated 8 years ago
- Distort UV using barrel or pincushion☆34Oct 28, 2024Updated last year
- Library of combinable shader color manipulation methods to be used with glslify imports☆64Nov 13, 2015Updated 10 years ago
- Utility functions for browser and DOM events ⚙️☆13Jul 3, 2020Updated 5 years ago
- Recycle objects with minimal boilerplate with an object pool☆22Apr 29, 2017Updated 8 years ago
- A naive FPS throttler implementation☆17May 3, 2022Updated 3 years ago