Domenicobrz / WebGL-Soft-shadows-through-backprojectionLinks
An implementation of the Backprojection algorithm from Gaël Guennebaud research at Eurographics Symposium on Rendering
☆12Updated 8 years ago
Alternatives and similar repositories for WebGL-Soft-shadows-through-backprojection
Users that are interested in WebGL-Soft-shadows-through-backprojection are comparing it to the libraries listed below
Sorting:
- Faking glass absorption through depth peeling☆20Updated 6 years ago
- An implementation of the SSR algorithm in webgl2☆27Updated 5 years ago
- ☆21Updated 11 months ago
- Quick webGL implementation of an algorithm to create variable width lines supporting miter and bevel join☆15Updated 8 years ago
- XAtlas JS Wrapper: Mesh parameterization / UV unwrapping library for use on web and js by compiling to WASM.☆61Updated 9 months ago
- ☆46Updated 4 years ago
- ☆17Updated 3 years ago
- Faking dispersion caustics by accumulating photons in a texture☆34Updated 7 years ago
- Film emulsion-like rendering transforms for three.js☆41Updated last year
- C2 is a webgpu renderer focused on physically-accurate rendering and ease of experimentation☆90Updated 3 weeks ago
- LGLTracer is a ray tracing rendering engine for the Web. It provides Editor and Viewer solutions for high-quality rendering on the Web, a…☆73Updated 7 months ago
- Comparisons of shaders across multiple APIs☆23Updated 2 years ago
- Real-time fur rendering with threejs / webgl☆20Updated 8 months ago
- Library for tracking and iteratively improving page framerate over time☆35Updated 10 months ago
- WebGL 2.0 fur demo☆69Updated 8 years ago
- Neural optimized baked interactive global illumination☆28Updated 2 years ago
- Toy WebGPU Deferred Renderer☆43Updated 2 years ago
- GPU based particle system for three.js. Heavily based on tdl library (https://github.com/greggman/tdl)☆54Updated 2 years ago
- physically based rendering materials for nanogl☆33Updated 3 months ago
- GPGPU fluid heightmap simulation☆31Updated last year
- LudoGL is a WebGL2-only renderer☆63Updated 2 months ago
- Examples of WebGL Physics Library☆53Updated 2 months ago
- A heavy and visually pleasing implementation of world-space global illumination with an emphasis on temporal stability and artist control…☆68Updated last year
- Metaballs rendered in WebGPU☆88Updated last month
- three.js module for loading Houdini vertex animation (texture cache)☆28Updated 6 years ago
- Utility for estimating the power of the GPU in the browser using WebGL debug parameters.☆51Updated last year
- ☆35Updated 2 years ago
- 🧱 Easily extend native three.js materials with modular and composable shader units and effects, available as a vanilla or React componen…☆37Updated last year
- Simple glsl-path tracer made in webGL2 + threejs☆66Updated 6 years ago
- Liquid shader with glass material using threejs and react-three-fiber☆56Updated last month