google / agi-dev-releasesLinks
☆35Updated last year
Alternatives and similar repositories for agi-dev-releases
Users that are interested in agi-dev-releases are comparing it to the libraries listed below
Sorting:
- This repository contains an OpenGL ES Framework designed to enable developers to get up and running quickly for creating sample content a…☆108Updated last year
- A software ASTC decoder implementation which supports the ASTC LDR profile☆73Updated 6 years ago
- GPU time metric for Unity apps (currently limited to Android/GLES)☆166Updated 5 years ago
- ☆50Updated last year
- Multithreaded Rendering engine demo☆66Updated 7 years ago
- FidelityFX Super Resolution☆39Updated 4 years ago
- libraries and utilities for sampling hardware performance counters☆98Updated 3 years ago
- This repository contains a Vulkan Framework designed to enable developers to get up and running quickly for creating sample content and r…☆141Updated 2 weeks ago
- A utility library for application developers to sample Arm Immortalis GPU or Arm Mali GPU performance counters.☆260Updated 2 weeks ago
- Research project evaluating Voxelized Shadows for rendering high quality precomputed shadows in real time, with low storage requirements.☆38Updated 8 years ago
- Performance Studio tool integration with C# scripting for the Unity game engine.☆104Updated last year
- GLSL optimizer based on Mesa's GLSL compiler. Used in Unity for mobile shader optimization.☆27Updated 12 years ago
- Posts about game development☆72Updated 10 months ago
- ☆15Updated 5 years ago
- My First Deferred Rendering☆20Updated 9 years ago
- A py script helps download resources used in online shader.☆26Updated 5 years ago
- Shaderlab is a tool designed for cross compiling unity shader to other shading languages.☆101Updated 4 years ago
- Standalone version of KlayGE's DXBC2GLSL☆37Updated 6 years ago
- A easy-to-use graphics engine based on OpenGL☆19Updated 6 years ago
- 这里整理了图形学相关的高校课程、书籍、教程、文章、博客、资源、开源项目。☆41Updated 5 years ago
- Android GPU Inspector☆1,042Updated 8 months ago
- Calculate texture mipmap level in shader.☆22Updated 6 years ago
- Spherical Harmonics Lighting☆27Updated 6 years ago
- real time ASTC texture compression by computer shader☆134Updated 3 years ago
- Scriptable Render Pipeline☆61Updated 7 years ago
- Simple example for using Crytek Sponza in Unity☆37Updated 8 years ago
- Source Code Collection of Book <GPU Pro> 1~ 7 | 《GPU Pro》1~ 7 书本源代码珍藏☆43Updated 7 years ago
- NOTE: This project is not maintained anymore☆380Updated last year
- A research-oriented version of the TAA implementation from Unity's post-processing stack☆39Updated 8 years ago
- HLSL to GLSL language translator based on ATI's HLSL2GLSL. Used in Unity.☆19Updated 12 years ago