glennchun / free-form-deformationLinks
As my first coding exercise in JavaScript, I implemented the FFD algorithm in ffd.js. See Sederberg and Parry's '86 paper, Free-Form Deformation of Solid Geometric Models. The index.html contains my JavaScript code that consumes ffd.js and a modified version of the webgl_modifier_subdivision example from threejs.org.
☆41Updated 3 years ago
Alternatives and similar repositories for free-form-deformation
Users that are interested in free-form-deformation are comparing it to the libraries listed below
Sorting:
- ☆37Updated 9 years ago
- Non-Uniform Rational B-Splines (NURBS) of any dimensionality☆165Updated 2 years ago
- Comparison of different triangulation libraries in Three.js☆15Updated 8 years ago
- Slice three.js geometry with a plane.☆143Updated 6 years ago
- XAtlas JS Wrapper: Mesh parameterization / UV unwrapping library for use on web and js by compiling to WASM.☆62Updated last year
- Example of a Shadertoy conversion☆77Updated 7 years ago
- three.js addon for triangulation of implicit surfaces and for forms with holes. The addon generates indexed BufferGeometries.☆27Updated 2 years ago
- An implementation of openvdb in javascript☆48Updated 4 years ago
- Constructive Solid Geometry for three.js, ES6 + BufferGeometry☆140Updated 2 years ago
- Material Point Method in Javascript☆94Updated 6 years ago
- A rough octree implementation to support frustum culling and raycasts in complex THREE.js scenes☆41Updated last year
- Javascript wrapper around Triangle - A Two-Dimensional Quality Mesh Generator and Delaunay Triangulator☆102Updated 4 months ago
- LGLTracer is a ray tracing rendering engine for the Web. It provides Editor and Viewer solutions for high-quality rendering on the Web, a…☆73Updated 10 months ago
- ☆37Updated 8 years ago
- Rotation and Translation controls for Threejs objects☆76Updated 2 years ago
- three.js server side rendering (renderfarm.js client lib)☆23Updated 3 years ago
- Web implementation of volumetric grids☆157Updated 2 years ago
- ☆15Updated 5 years ago
- a GPU based picking class for ThreeJS lib☆79Updated 7 years ago
- iGraph by EffectNode.com☆20Updated 2 years ago
- ☆58Updated 4 years ago
- Mass spring cloth simulation in WebGL using semi-implicit Euler and ping-pong FBO's.☆17Updated 7 years ago
- ☆41Updated 4 years ago
- GPU based object picking for Three.JS☆47Updated 3 years ago
- Interactive Realtime WebGL-Fluid☆122Updated 10 years ago
- XAtlas + Three.js: Mesh parameterization / UV unwrapping module for three.js in wasm with webworkers.☆108Updated last year
- Mobile 3D made simple☆41Updated last month
- In-browser casual 3D texture painting☆119Updated 10 years ago
- ☆48Updated 7 years ago
- An example of marching cubes in WebGL, using Rust + WebASM to compute the isosurface☆92Updated 2 years ago