glennchun / free-form-deformationLinks
As my first coding exercise in JavaScript, I implemented the FFD algorithm in ffd.js. See Sederberg and Parry's '86 paper, Free-Form Deformation of Solid Geometric Models. The index.html contains my JavaScript code that consumes ffd.js and a modified version of the webgl_modifier_subdivision example from threejs.org.
☆41Updated 3 years ago
Alternatives and similar repositories for free-form-deformation
Users that are interested in free-form-deformation are comparing it to the libraries listed below
Sorting:
- Non-Uniform Rational B-Splines (NURBS) of any dimensionality☆163Updated 2 years ago
- ☆36Updated 9 years ago
- XAtlas JS Wrapper: Mesh parameterization / UV unwrapping library for use on web and js by compiling to WASM.☆61Updated 10 months ago
- WebGL finite element viewer☆84Updated 8 years ago
- Slice three.js geometry with a plane.☆142Updated 6 years ago
- ☆58Updated 4 years ago
- An implementation of openvdb in javascript☆48Updated 4 years ago
- Comparison of different triangulation libraries in Three.js☆15Updated 8 years ago
- ☆37Updated 8 years ago
- three.js addon for triangulation of implicit surfaces and for forms with holes. The addon generates indexed BufferGeometries.☆27Updated 2 years ago
- Javascript wrapper around Triangle - A Two-Dimensional Quality Mesh Generator and Delaunay Triangulator☆102Updated 2 months ago
- ☆80Updated 2 years ago
- High Dynamic Range image support for the web. (HTML, canvas & webGL) Used for HDR support in the official Khronos glTF examples.☆62Updated 2 years ago
- Mass spring cloth simulation in WebGL using semi-implicit Euler and ping-pong FBO's.☆17Updated 7 years ago
- WebGL Shader that implements a mass-spring-damper physical simulation☆41Updated 2 years ago
- GPU based object picking for Three.JS☆47Updated 3 years ago
- WebGL Signed Distance Function Mesher☆134Updated 2 years ago
- Progressive encoding for 3D meshes☆64Updated 10 years ago
- XAtlas + Three.js: Mesh parameterization / UV unwrapping module for three.js in wasm with webworkers.☆106Updated 11 months ago
- Interactive Realtime WebGL-Fluid☆122Updated 10 years ago
- Material Point Method in Javascript☆94Updated 6 years ago
- Arcball style controls for three.js Object3Ds and Cameras. Featuring pointer to trackball accuracy and unlimited rotation.☆80Updated 3 years ago
- A realtime fluid flow simulation on the GPU using WebGL☆146Updated 2 years ago
- Web implementation of volumetric grids☆156Updated 2 years ago
- Example of a Shadertoy conversion☆77Updated 7 years ago
- A native Typescript/Javascript port of Clipper2☆41Updated last year
- iGraph by EffectNode.com☆20Updated 2 years ago
- An example of marching cubes in WebGL, using Rust + WebASM to compute the isosurface☆92Updated 2 years ago
- Three.js GPU height field water libraries☆68Updated 11 years ago
- three.js server side rendering (renderfarm.js client lib)☆23Updated 3 years ago