glennchun / free-form-deformation
As my first coding exercise in JavaScript, I implemented the FFD algorithm in ffd.js. See Sederberg and Parry's '86 paper, Free-Form Deformation of Solid Geometric Models. The index.html contains my JavaScript code that consumes ffd.js and a modified version of the webgl_modifier_subdivision example from threejs.org.
☆40Updated 3 years ago
Alternatives and similar repositories for free-form-deformation:
Users that are interested in free-form-deformation are comparing it to the libraries listed below
- ☆36Updated 8 years ago
- An implementation of openvdb in javascript☆48Updated 4 years ago
- Javascript wrapper around Triangle - A Two-Dimensional Quality Mesh Generator and Delaunay Triangulator☆100Updated last year
- XAtlas JS Wrapper: Mesh parameterization / UV unwrapping library for use on web and js by compiling to WASM.☆58Updated 6 months ago
- An example of marching cubes in WebGL, using Rust + WebASM to compute the isosurface☆90Updated 2 years ago
- Mesh decimation using Quadric error metrics☆32Updated 7 years ago
- LGLTracer is a ray tracing rendering engine for the Web. It provides Editor and Viewer solutions for high-quality rendering on the Web, a…☆72Updated 4 months ago
- Web implementation of volumetric grids☆147Updated last year
- WebGL Signed Distance Function Mesher☆134Updated 2 years ago
- WebGL finite element viewer☆82Updated 8 years ago
- Comparison of different triangulation libraries in Three.js☆15Updated 7 years ago
- Progressive encoding for 3D meshes☆64Updated 10 years ago
- ☆24Updated 11 months ago
- a GPU based picking class for ThreeJS lib☆79Updated 6 years ago
- A Typescript library for multidimensional convex hulling and Delaunay triangulations.☆34Updated last year
- Mass spring cloth simulation in WebGL using semi-implicit Euler and ping-pong FBO's.☆17Updated 7 years ago
- A native Typescript/Javascript port of Clipper2☆37Updated last year
- Light Baking for three.js☆66Updated 6 years ago
- WebGL Shader that implements a mass-spring-damper physical simulation☆41Updated 2 years ago
- ☆55Updated 4 years ago
- Three.js ↔ Vray bridge (renderfarm.js backend)Updated 3 years ago
- ☆41Updated 2 years ago
- Toy WebGPU Deferred Renderer☆42Updated last year
- Realtime smoke simulation & rendering using WebGL.☆50Updated 9 years ago
- ☆14Updated 5 years ago
- Non-Uniform Rational B-Splines (NURBS) of any dimensionality☆158Updated 2 years ago
- three.js addon for triangulation of implicit surfaces and for forms with holes. The addon generates indexed BufferGeometries.☆27Updated 2 years ago
- ☆78Updated 2 years ago
- WebGL-based Unified Particle System☆77Updated 8 years ago
- Creates an orientation gizmo (similar to a view cube) to show the orientation of the camera's rotation. The user can click on each axis a…☆49Updated 2 years ago