geidav / ombb-rotating-calipers
Computing oriented minimum bounding boxes using Rotating Calipers
☆38Updated 7 years ago
Related projects ⓘ
Alternatives and complementary repositories for ombb-rotating-calipers
- A Bounding Volume Hierarchy implementation using javascript☆50Updated 9 years ago
- Surface Simplification via Quadric Error Metrics☆80Updated 6 years ago
- Any dimensional alpha shapes☆74Updated 9 years ago
- A sparse octree data structure.☆119Updated 4 months ago
- dcel.js is lightweight JavaScript implementation of Doubly connected edge list.☆11Updated 7 months ago
- Read floating point values back from WebGL☆42Updated 10 years ago
- sub-optimal regl-based bloom effect in nearly-vanilla WebGL☆28Updated last year
- Progressive encoding for 3D meshes☆63Updated 9 years ago
- High Dynamic Range image support for the web. (HTML, canvas & webGL) Used for HDR support in the official Khronos glTF examples.☆56Updated 2 years ago
- Splits a convex polygon by a plane☆16Updated 10 years ago
- Javascript wrapper around Triangle - A Two-Dimensional Quality Mesh Generator and Delaunay Triangulator☆96Updated last year
- An experimental voxel engine.☆46Updated last year
- TypeScript 3D framework☆54Updated 3 years ago
- RBush-3D — a high-performance JavaScript R-tree-based 3D spatial index for points and cuboids☆84Updated 2 months ago
- Virtual Texturing for three.js☆34Updated 10 years ago
- A set of barebones utilities for playing with WebGL☆16Updated 4 years ago
- Highly extendable instanced line rendering in a single draw call☆21Updated last year
- Taubin's mesh smoothing algorithm implemented in JavaScript☆37Updated 7 years ago
- A rough octree implementation to support frustum culling and raycasts in complex THREE.js scenes☆41Updated last year
- 2D Constrained Delaunay Triangulation in JavaScript☆24Updated last year
- A port of CGAL to Javascript☆36Updated 7 years ago
- Non-Uniform Rational B-Splines (NURBS) of any dimensionality☆152Updated last year
- CLI tool & Node.js addon to generate navigation mesh☆49Updated 2 years ago
- WebGL Terrain, ocean, fog☆76Updated last year
- Fast and accurate tessellation of planar graphs with convex polygons☆18Updated 11 months ago
- Advanced rendering pipeline for ClayGL☆47Updated 3 years ago
- A library for constraining triangulations from Delaunator☆60Updated 3 months ago
- Polygon Near-Linear Triangulation in JavaScript (simple polygons with holes for now)☆67Updated 10 years ago
- Occlusion culling tests using three.js☆20Updated 6 years ago
- Comparison of different triangulation libraries in Three.js☆15Updated 7 years ago