gamekit-developers / gamekit
See http://gamekit.org or http://gamekit.googlecode.com A basic cross-platform 3D game engine around Lua, Bullet, .blend files, Ogre or Irrlicht.
☆249Updated 9 years ago
Alternatives and similar repositories for gamekit:
Users that are interested in gamekit are comparing it to the libraries listed below
- Cross platform low level rendering and I/O library☆198Updated 2 years ago
- MIT Licensed 3D Engine☆294Updated 8 years ago
- Blender to Urho3D mesh exporter☆123Updated last year
- An open source, cross-platform game engine designed for indie developers.☆159Updated 9 months ago
- Game GUI is a skin-able GL based Widget Class for Games☆320Updated 8 years ago
- A cross-platform 2D game prototyping framework based on OpenGL and C++☆266Updated 7 years ago
- High efficient and fast 2D bin packing tool☆240Updated 8 years ago
- OpenGL capture / playback debugger.☆1,418Updated 7 years ago
- An automatically updated mirror of the Irrlicht SVN repository on sourceforge☆487Updated 5 years ago
- Developer's Image Library (DevIL) is a cross-platform image library utilizing a simple syntax to load, save, convert, manipulate, filter,…☆447Updated 11 months ago
- Data and binaries of Lumix Engine☆76Updated 5 years ago
- 3D framework for web, desktop and mobile devices.☆906Updated 2 months ago
- C++ entity-component system☆250Updated 7 years ago
- Efficient Immediate Mode UI for Games☆643Updated 5 years ago
- A cross-platform, memory efficient, and performant animation system written in C++☆202Updated 5 years ago
- ☆248Updated 7 years ago
- a C++ implementation to play back Spriter animations☆95Updated last year
- HLSL to GLSL language translator based on ATI's HLSL2GLSL. Used in Unity.☆561Updated 3 months ago
- Intrinsic is a Vulkan based cross-platform game and rendering engine. The project is currently in an early stage of development.☆1,044Updated last year
- a simple but powerful 3D render engine with OpenGL, OpenGL ES2 (iOS, android) backends. D3D11 backend is work in progress☆80Updated 10 years ago
- Command line utility using the FBX SDK to convert FBX/Collada/Obj files to a custom text/binary format for static, keyframed and skinned …☆450Updated 3 years ago
- Embedded World Editor Library for Game Developers☆57Updated 7 years ago
- Direct3D to OpenGL abstraction layer☆2,052Updated 9 years ago
- Maratis version 4 (experimental)☆66Updated 2 years ago
- Simple terrain editor built using Urho3D.☆111Updated 2 years ago
- Simple vulkan rendering example.☆207Updated 4 months ago
- [UNMAINTAINED] A modern cross-platform 3D engine built with Vulkan, glTF 2.0 and modern C++14.☆242Updated 6 years ago
- Small footprint UI library for hardware accelerated games & applications☆581Updated 5 years ago
- Data driven game engine.☆162Updated 4 years ago
- Ogitor SceneBuilder, the WYSIWYG scene editing environment for OGRE☆98Updated 5 months ago