gamedevware / charon
Charon is a powerful game development tool that streamlines the game development process. It provides a structured approach to designing and modeling game data, with automatic source code generation that reduces the load on programmers and eliminates human errors.
☆46Updated last week
Alternatives and similar repositories for charon:
Users that are interested in charon are comparing it to the libraries listed below
- [deprecated] A gameplay framework to simplify Unity development.☆45Updated 6 years ago
- This is the revival of the tool from asset store made by☆15Updated 2 years ago
- Bare-bones utility AI implementation for Unity3d.☆62Updated 4 years ago
- Broker Chain Implementation of Stats and Modifiers☆38Updated 9 months ago
- Environment Query System (EQS) for Unity☆45Updated last year
- Unity DOTS custom skinned mesh rendering prototype for the Latios Framework☆34Updated 2 years ago
- High performance visual scripting for Unity☆35Updated this week
- A next-generation character animation system built on top of Unity's Kinematica.☆22Updated 2 years ago
- An extensible stat system with modifiers for the Unity game engine☆60Updated 5 months ago
- Simple tweening for any data, akin to AnimationCurve & Gradient☆37Updated 2 years ago
- a custom shader experiment with clayxels. Requires Clayxels☆56Updated last year
- Unity package for converting Unreal Engine 4 materials☆24Updated 4 years ago
- Foldout as a Decorator for group variables in Unity Script Inspector☆44Updated 3 years ago
- Utility AI System for Unity☆51Updated 5 months ago
- ☆56Updated 3 months ago
- A visual scripting system for Unity ECS. Quickly create gameplay logic.☆68Updated 3 months ago
- A foil card shader made for the Foil Trading Card challenge by Harry Alisavakis, April 2021☆36Updated 3 years ago
- Scripts for running Blender 3D inside of Unity☆49Updated 11 months ago
- Unity Odin editor helper which permits to set a "SOVariant" attribute to a ScriptableObject and override, or not, certain fields (similar…☆61Updated last year
- A Unity 3D package for managing complex or simple quests in video games. Inspired by The Witcher 3 and Skyrim like quest management syste…☆70Updated 10 months ago
- specially formated git repo for using with the UnityPackageManager☆45Updated this week
- Recreate 3rd Person Character Controller from Unity Standard Assets☆36Updated 3 weeks ago
- A simple fluent extension for UIToolkit in Unity3D.☆29Updated last year
- Customizable Unity Editor notification sounds - Like EditorApplication.Beep() but configurable☆43Updated last year
- Boids AI swarm demo for Unity.☆72Updated 10 months ago
- Tools for managing assets in Unity 3D.☆118Updated last month
- A post-processing shader to add thin outlines to objects in Unity URP via Shader Graph.☆61Updated last year
- ☆18Updated 5 years ago
- Unity Extension with different Asset Workflow and Tech Art Tools☆59Updated 4 years ago
- Unity project where I use the SerializeReference attribute to make a custom editor with a reorderable list of polymorphic, non Unity obje…☆31Updated 3 years ago