☆21Jul 2, 2024Updated 2 years ago
Alternatives and similar repositories for xrl-bench
Users that are interested in xrl-bench are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- ☆14Oct 10, 2025Updated 8 months ago
- real time reachability for the f1Tenth platform☆11Jan 19, 2022Updated 4 years ago
- The most comprehensive XRL paper list: 277 papers (2016–2026) on interpretable and explainable RL. Surveys, saliency, counterfactuals, po…☆64Apr 4, 2026Updated 3 months ago
- Repo for the Greedy when Sure and Conservative when Uncertain about the Opponents (GSCU)☆25Aug 4, 2022Updated 3 years ago
- A PyTorch implementation of SSINet.☆16Nov 10, 2020Updated 5 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- Jaxpr Visualisation Tool☆37Dec 22, 2024Updated last year
- Mona robot's basic functions and test code in Arduino☆11Jan 3, 2019Updated 7 years ago
- An easy to understand implementation of the paper "Model-Based Reinforcement Learning for Atari"☆18Sep 27, 2019Updated 6 years ago
- ROS2 package containing the base classes (virtual and templates) to ease the development of some ROS2-based Behavior Trees leaf nodes☆14Jan 31, 2023Updated 3 years ago
- Echo Noise Channel for Exact Mutual Information Calculation☆17Jul 17, 2020Updated 5 years ago
- Code for the IROS 2021 paper "Learning of Parameters in Behavior Trees for Movement Skills". In short, we combine behavior trees (BT), a …☆13Jan 8, 2024Updated 2 years ago
- Open source code for paper "Learning World Models with Identifiable Factorization"☆13Mar 4, 2024Updated 2 years ago
- Brax + Pufferlib + CARBS for gpu-accelerated robotics RL☆12Jun 12, 2025Updated last year
- Procgen2: A community maintained fork of procgen☆12Aug 25, 2022Updated 3 years ago
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- ☆23Jun 14, 2025Updated last year
- Official implementation for "Let Offline RL Flow: Training Conservative Agents in the Latent Space of Normalizing Flows", NeurIPS 2022, O…☆12Jan 31, 2023Updated 3 years ago
- Experiments in applying interpretability techniques to learned reward functions.☆10Dec 11, 2020Updated 5 years ago
- Index page for the WSR Toolbox☆19Jan 7, 2026Updated 5 months ago
- Bot for controlling freeciv via python (incl. initial experiments with neural networks)☆18Aug 14, 2023Updated 2 years ago
- Code for ICML25 paper "HYGMA: Hypergraph Coordination Networks with Dynamic Grouping for Multi-Agent Reinforcement Learning"☆25Nov 11, 2025Updated 7 months ago
- ☆12Aug 24, 2021Updated 4 years ago
- ☆10Jun 27, 2024Updated 2 years ago
- A JAX-accelerated implementation of the Procedural Content Generation via Reinforcement Learning (PCGRL) framework. We train RL agents to…☆15Nov 26, 2025Updated 7 months ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Counterfactual explanations for Reinforcement Learning agents on Atari☆12Apr 3, 2023Updated 3 years ago
- [ICML'24] Tackling Prevalent Conditions in Unsupervised Combinatorial Optimization: Cardinality, Minimum, Covering, and More☆14Jul 12, 2024Updated last year
- ☆12Dec 15, 2024Updated last year
- Applying PBT optimization technique to different domains☆10Oct 16, 2019Updated 6 years ago
- My implementation of common algorithms☆13Oct 6, 2019Updated 6 years ago
- Experiences with Jackal robot (equipped with Velodyne LiDAR) at Duke University☆10Mar 6, 2021Updated 5 years ago
- Official code for ACT: Empowering Decision Transformer with Dynamic Programming via Advantage Conditioning (AAAI'24)☆17Feb 10, 2024Updated 2 years ago
- Official codebase for Adaptive Online Planning for Continual Lifelong Learning.☆17Mar 26, 2020Updated 6 years ago
- A simple 2D ball collision engine.☆12Jun 15, 2023Updated 3 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- This is a ROS package that implements the Murdoch architecture for multirobot task allocation (MRTA) using the auction mechanism of the T…☆10Mar 22, 2018Updated 8 years ago
- ☆10Mar 11, 2024Updated 2 years ago
- MVE: model-based value estimation☆11Jul 30, 2018Updated 7 years ago
- Use Tverberg point and centerpoint to achieve fault-tolerant multi-robot consensus☆13Apr 8, 2021Updated 5 years ago
- Official implementation for "PEAC: Unsupervised Pre-training for Cross-Embodiment Reinforcement Learning" (NeurIPS 2024)☆19Oct 13, 2024Updated last year
- ☆19Jun 30, 2024Updated 2 years ago
- ☆11Feb 20, 2020Updated 6 years ago