Demkeys / CategoryToolLinks
Unity Editor tool to create Categories in the Hierarchy. The Categories work as dividers between GameObjects.
☆67Updated 2 years ago
Alternatives and similar repositories for CategoryTool
Users that are interested in CategoryTool are comparing it to the libraries listed below
Sorting:
- A simple generic pooling script for Unity3D with a helper class☆35Updated 7 years ago
- Gives the list of scripts in the current scene with gameobject reference.☆55Updated 4 years ago
- Dropdown for ScriptableObjects☆46Updated 3 years ago
- Unity Editor plugin which allows controlling of Time.timeScale in PlayMode.☆46Updated 4 years ago
- Allows Unity to start a drag and drop operation from an object field☆63Updated 4 years ago
- A fast, lightweight, pure C# Unity realtime-game-networking framework☆58Updated 5 years ago
- A faster and more flexible replacement for Unity's UnityEvent.☆45Updated 7 years ago
- [NonNull] attribute to fields and classes in Unity☆44Updated 6 years ago
- Unity Editor window that display all prefab or scriptable object of a given type in editable table form☆94Updated last year
- Utility classes for headache-free raycasting configuration in Unity☆100Updated 5 years ago
- This plugin extends the UnityEventDrawer to display runtime calls in the inspector.☆99Updated last year
- Open-source feedbacks library that's part of the Juce Unity tools framework.☆56Updated 3 years ago
- A simple tool that keeps your scene state (Hierarchy/Selection) exactly as you left in between switching scenes on editor or play mode.☆103Updated 3 years ago
- Editor extension for quick scene switching.☆68Updated last year
- A simple Editor can adjust the probability of items from Array☆48Updated 5 years ago
- Attach notes to objects in Unity☆38Updated 2 years ago
- An asset reference finder for asset heavy projects☆46Updated 6 years ago
- A simple tool to generate constants for Unity for your Layers, Tags, Sorting Layers, Animations, Scenes, and Resources.☆53Updated 8 years ago
- A wrapper script for Unity debug calls to use conditional attributes in order to avoid debug code being compiled into release builds.☆65Updated 6 years ago
- PlayMode Inspector for Unity allows you to display internal state, eg. from a MonoBehaviour, to a dedicated editor window.☆85Updated 11 months ago
- Collection of Unity editor helpers to boost productivity.☆69Updated 4 years ago
- A clutterless custom Transform editor for Unity☆144Updated 2 years ago
- An attribute that sets a script's execution order☆60Updated 9 years ago
- An easy to use API that allows you to manipulate files inside of Unity without the headache of using AssetDatabase.☆70Updated 8 years ago
- Better alternative for Unity's PlayerPrefs☆48Updated 2 years ago
- Simple Unity3D Easing☆35Updated 2 years ago
- A simple implementation of Observable types in Unity that work seamlessly with the editor.☆55Updated 5 months ago
- Search field with Autocomplete, a simple Unity Editor UI component.☆144Updated 7 years ago
- In Unity☆109Updated 7 years ago
- An example of a simple UI rays shader.☆58Updated 6 years ago