TinyPHX / ReadmeLinks
Readme component for Unity, attachable to any GameObject to document what you can't in a script or the file system.
☆47Updated last year
Alternatives and similar repositories for Readme
Users that are interested in Readme are comparing it to the libraries listed below
Sorting:
- ☆90Updated 5 years ago
- A simple generic pooling script for Unity3D with a helper class☆36Updated 7 years ago
- A collection of common and useful Unity C# scripts to help you create projects quicker☆75Updated last year
- Prefab painter for Unity☆56Updated 3 years ago
- Dropdown for ScriptableObjects☆47Updated 3 years ago
- procedural shapes for Unity UI☆51Updated 3 years ago
- A Unity tool for quickly switching between scenes without having to go through folders.☆31Updated 4 years ago
- Code for creating a render feature in Unity URP that adds outlines to meshes☆27Updated 2 years ago
- A Unity implementation for arbitrarily shaped Reverb Zones.☆28Updated 4 years ago
- Internal Icon Browser is a simple Editor Window that allows you to browse internal icons that are currently loaded.☆39Updated 5 years ago
- Unity extension that lets you assign any Object field by choosing it from the scene view.☆79Updated last month
- An actually useable Grid Layout for Unity, as shown in this video: https://www.youtube.com/watch?v=CGsEJToeXmA☆49Updated 4 years ago
- A faster and more flexible replacement for Unity's UnityEvent.☆43Updated 7 years ago
- Unity package that loads main (boot, master, loader) scene before entering play mode.☆34Updated 4 years ago
- Icon Browser for Unity Editor☆89Updated 2 years ago
- This plugin extends the UnityEventDrawer to display runtime calls in the inspector.☆98Updated 11 months ago
- A simple tool that keeps your scene state (Hierarchy/Selection) exactly as you left in between switching scenes on editor or play mode.☆102Updated 3 years ago
- A wrapper script for Unity debug calls to use conditional attributes in order to avoid debug code being compiled into release builds.☆63Updated 5 years ago
- Unity SerializeReference Editor☆76Updated last week
- Utility classes for headache-free raycasting configuration in Unity☆99Updated 5 years ago
- A project containing samples showing the differences in implementation between uGUI and UIToolkit using the same UI references☆61Updated last year
- ⬜ Old school image flow effect for Unity Urp☆42Updated 2 weeks ago
- A custom logger for Unity with custom categories and logs only available on Editor and Development Builds.☆32Updated 2 years ago
- Tools for working with Unity's NavMeshComponents and generating navmesh: link generation, mesh cleanup, etc☆62Updated 3 years ago
- This package contains some utilities that help working with Unity's Timeline and Animation tools, for example drag & drop to fix ⚠ missin…☆79Updated last year
- Unity Editor plugin which allows controlling of Time.timeScale in PlayMode.☆44Updated 4 years ago
- ☆56Updated 5 years ago
- A simple Editor can adjust the probability of items from Array☆48Updated 5 years ago
- A segmented radial health bar shader for Unity 2019 and up☆3Updated 7 months ago
- Components for make procedural cables and curved shapes☆72Updated 2 years ago