An asset reference finder for asset heavy projects
☆46Oct 15, 2019Updated 6 years ago
Alternatives and similar repositories for Unity-Asset-Reference-Finder
Users that are interested in Unity-Asset-Reference-Finder are comparing it to the libraries listed below
Sorting:
- Jobified Time control system for Unity(Rewind,SlowMo,FastForward,Stop) & Physics-AudioSupport☆14Jun 28, 2019Updated 6 years ago
- Tutorial about how one can make lightsaber like weapons in Unity☆19Jun 16, 2019Updated 6 years ago
- Approximates a painterly effect using Unity, HDRP, and VFX Graph☆29Jul 15, 2020Updated 5 years ago
- Command palette for Unity - run methods, open scenes, and more!☆20Oct 22, 2017Updated 8 years ago
- Shortcut utility for Unity☆19Nov 17, 2019Updated 6 years ago
- A SemVer 2.0.0 implementation for Unity☆17Feb 25, 2025Updated last year
- A rigged human dummy model with a non-uniform topology☆18Aug 22, 2020Updated 5 years ago
- Modular Save System for Unity☆20Nov 13, 2019Updated 6 years ago
- VFX for Unity☆21Mar 4, 2022Updated 3 years ago
- Collision Sound aims to be an easy and powerful way of adding sound to object collisions in Unity☆25Mar 22, 2020Updated 5 years ago
- Prototype Unity tool to paint moss geometry on top of scene geometry☆12Sep 1, 2020Updated 5 years ago
- Load all project scenes in runtime - useful for testing and prototyping on mobile - single file to rule them all☆12Mar 18, 2020Updated 5 years ago
- This little script will generate static classes for layers, scenes, tags and resources☆14Feb 25, 2015Updated 11 years ago
- Simple matte composition with Unity☆14Nov 28, 2020Updated 5 years ago
- An implementation of the Boids algorithm (Reynolds, C. W. (1987) Flocks, Herds, and Schools: A Distributed Behavioral Model) for Unity.☆34Jul 28, 2024Updated last year
- Material FX : A powerful free shader for unity.☆13Sep 2, 2019Updated 6 years ago
- Small unity editor script that generates a terrain procedurally using 7 different noise types .☆15Sep 4, 2019Updated 6 years ago
- Gives the list of scripts in the current scene with gameobject reference.☆55Feb 26, 2021Updated 5 years ago
- Basic Point/Area System for NavMesh Navigation☆14Feb 2, 2019Updated 7 years ago
- Color hex code to C# color class code (Editor Window)☆14Jun 11, 2024Updated last year
- ☆15Mar 19, 2018Updated 7 years ago
- Unity library for evaluating generic biased randomized results.☆27Jun 8, 2021Updated 4 years ago
- Makes mesh creation easier by adding an easily manipulated abstract mesh interface☆29Apr 24, 2019Updated 6 years ago
- Water simulation with height fluid maps inside shaders.☆18Oct 7, 2019Updated 6 years ago
- Procedural Lightning Shader for Unity3D☆19Dec 8, 2017Updated 8 years ago
- A fairly versatile unity surface shader for achieving a comic book style in games.☆15Sep 15, 2019Updated 6 years ago
- Fur Shader☆15Aug 11, 2018Updated 7 years ago
- An example of replacing Tiled objects with prefabs, automatically, during import into Unity☆17Jul 27, 2019Updated 6 years ago
- A Unity3D package to alleviate the pain of creating grid-based maps by hand☆33Sep 2, 2023Updated 2 years ago
- Compare Unity's API between versions☆17Sep 18, 2021Updated 4 years ago
- ☆16Apr 7, 2019Updated 6 years ago
- Sketches done with the Shapes library☆19Jun 13, 2020Updated 5 years ago
- An Easily Directable AI Actor for Unreal & Unity Sequences☆56Jun 7, 2019Updated 6 years ago
- A simple Editor can adjust the probability of items from Array☆50Jan 2, 2020Updated 6 years ago
- Unity package that loads main (boot, master, loader) scene before entering play mode.☆35Jun 9, 2021Updated 4 years ago
- Reflex sight shader for Unity3D☆33Dec 13, 2019Updated 6 years ago
- Unity SphereNavigation☆21Nov 17, 2019Updated 6 years ago
- A replacement for the default script templates in the Unity Engine☆20Mar 12, 2017Updated 8 years ago
- An experimental presentation program with Unity☆103Jul 17, 2024Updated last year