dogukanerkut / bookmark-everythingLinks
This tool enables you to add bookmarks to your project files so you can reach them easily.
☆42Updated 6 years ago
Alternatives and similar repositories for bookmark-everything
Users that are interested in bookmark-everything are comparing it to the libraries listed below
Sorting:
- A simple Editor can adjust the probability of items from Array☆48Updated 5 years ago
- Runtime easy to use debug panel☆63Updated last month
- Check your field or property value at runtime in game view.☆30Updated 8 years ago
- A Unity tool for quickly switching between scenes without having to go through folders.☆31Updated 4 years ago
- Set of gizmos utilities for Unity☆44Updated 6 years ago
- ☆43Updated 4 years ago
- This plugin extends the UnityEventDrawer to display runtime calls in the inspector.☆99Updated last year
- Utility components for quickly binding data values to views.☆41Updated 5 years ago
- Unity Editor plugin which allows controlling of Time.timeScale in PlayMode.☆46Updated 4 years ago
- A simple generic pooling script for Unity3D with a helper class☆35Updated 7 years ago
- Unity Editor extension to add columns into the project window for showing additional information about assets☆66Updated last year
- Unity plug-in for replacing scene objects while keeping their references.☆68Updated 4 years ago
- Gives the list of scripts in the current scene with gameobject reference.☆55Updated 4 years ago
- ☆60Updated 4 years ago
- Attach notes to objects in Unity☆38Updated 2 years ago
- Draws a play button and waveform preview for serialized AudioClip fields☆28Updated 8 years ago
- 🔬Package for unity3d which allow select type and members from editor inspector window☆43Updated 5 years ago
- Applies Preset to folders and objects☆44Updated 3 years ago
- An example of a simple UI rays shader.☆59Updated 6 years ago
- Creating dashed (dotted) 2D Sprite Shapes in Unity☆72Updated 4 years ago
- Utility classes for headache-free raycasting configuration in Unity☆100Updated 5 years ago
- Allows Unity to start a drag and drop operation from an object field☆63Updated 4 years ago
- Unity project where I use the SerializeReference attribute to make a custom editor with a reorderable list of polymorphic, non Unity obje…☆33Updated 4 years ago
- Master Object Pooler 2 is a high performance, flexible and easy to use object pooling solution that can fit into any Unity project☆68Updated 4 years ago
- Help functions to build ReorderableList☆42Updated 9 years ago
- An editor extension for the Unity game engine.☆43Updated 4 years ago
- [GenericSerializeReference] attribute to serialize generic property in Unity3D☆21Updated 4 years ago
- Simple Sound Controller implementation in Unity.☆39Updated 8 years ago
- Adds a unity-supported, SerializableType class and an inspector for editing SerializeReference fields.☆46Updated last year
- Dropdown for ScriptableObjects☆46Updated 3 years ago