dotsquid / ChronoHelperLinks
Unity Editor plugin which allows controlling of Time.timeScale in PlayMode.
☆44Updated 4 years ago
Alternatives and similar repositories for ChronoHelper
Users that are interested in ChronoHelper are comparing it to the libraries listed below
Sorting:
- A simple Editor can adjust the probability of items from Array☆48Updated 5 years ago
- A simple generic pooling script for Unity3D with a helper class☆36Updated 7 years ago
- Unity project where I use the SerializeReference attribute to make a custom editor with a reorderable list of polymorphic, non Unity obje…☆32Updated 4 years ago
- Set of gizmos utilities for Unity☆43Updated 6 years ago
- A simple tool to generate constants for Unity for your Layers, Tags, Sorting Layers, Animations, Scenes, and Resources.☆53Updated 7 years ago
- An editor extension for the Unity game engine.☆43Updated 3 years ago
- Unity system to easily test and apply ease transitions/tweens to component values☆34Updated 5 years ago
- Dropdown for ScriptableObjects☆47Updated 2 years ago
- Gives the list of scripts in the current scene with gameobject reference.☆55Updated 4 years ago
- A Unity tool for quickly switching between scenes without having to go through folders.☆31Updated 4 years ago
- [GenericSerializeReference] attribute to serialize generic property in Unity3D☆21Updated 3 years ago
- Check your field or property value at runtime in game view.☆30Updated 7 years ago
- Adds a unity-supported, SerializableType class and an inspector for editing SerializeReference fields.☆42Updated last year
- Unity package that loads main (boot, master, loader) scene before entering play mode.☆34Updated 3 years ago
- Unity Editor window that display all prefab or scriptable object of a given type in editable table form☆92Updated last year
- Offscreen indicators for Unity 3D game objects☆50Updated 5 years ago
- Creating dashed (dotted) 2D Sprite Shapes in Unity☆69Updated 3 years ago
- Auto Preset enables scriptable configuration of assets from the Unity Editor without requiring any additional code.☆24Updated 4 years ago
- A Minimal FSM in C# that I use in Unity☆48Updated 4 years ago
- Easily update Unity packages hosted via git☆44Updated 2 years ago
- A faster and more flexible replacement for Unity's UnityEvent.☆43Updated 7 years ago
- Unity extension that lets you assign any Object field by choosing it from the scene view.☆77Updated 3 weeks ago
- A simple property binding and UX management library for Unity.☆33Updated 2 years ago
- #NVJOB SkyBox Two Colors. Simple and fast shader for SkyBox. Unity Asset.☆36Updated 2 years ago
- Creating presets and using them in the compiled game.☆47Updated 5 years ago
- Enable Drag&Drop subassets in Unity☆36Updated 4 years ago
- This plugin extends the UnityEventDrawer to display runtime calls in the inspector.☆98Updated 10 months ago
- An easy and elegant way to manage your preprocessor directives in Unity3D☆42Updated 8 years ago
- An Event system for Unity 3D with multi-level error checking and visual feedback.☆45Updated 7 months ago
- Runtime easy to use debug panel☆59Updated 2 weeks ago