Console script written on Go that convert an equirectangular/latlong map into an array of cubemap faces (like you would use to send to OpenGL)
☆20Mar 7, 2026Updated this week
Alternatives and similar repositories for sphere2cubeGo
Users that are interested in sphere2cubeGo are comparing it to the libraries listed below
Sorting:
- ☆26Aug 13, 2020Updated 5 years ago
- UE4 project for arbitrary image stylization using NNEngine☆24Oct 23, 2024Updated last year
- ☆23Apr 9, 2021Updated 4 years ago
- SVG-Editor for Browser☆12Nov 12, 2015Updated 10 years ago
- Visualization showing how MSAA (multisample anti-aliasing) works☆33Oct 11, 2023Updated 2 years ago
- Ombud (Swedish for proxy) a simple network proxy that takes addr:port commands☆12Mar 9, 2016Updated 10 years ago
- google app information ninja ,crawl google app information☆12Mar 1, 2015Updated 11 years ago
- 在unity演示 建场方式 与 简单距离场阴影☆35Jun 1, 2021Updated 4 years ago
- ☆11Jun 19, 2021Updated 4 years ago
- An example of indirect lighting made with Unity☆36Jul 17, 2021Updated 4 years ago
- 本项目是基于Unity编写的打鸭子游戏,包含打鸭子核心玩法实现,资源管理,移动端摇杆控制模块等元素。☆11Apr 13, 2022Updated 3 years ago
- ☆10Apr 27, 2022Updated 3 years ago
- A simple sample that uses the Web Audio API to play float[] sent from Unity in a WebGL build☆14Sep 29, 2022Updated 3 years ago
- A small AI framework and implementation of behaviour trees and dynamic mesh deformation in Unity.☆11Sep 14, 2021Updated 4 years ago
- DXIL Decompile tools, can be used by renderdoc dxil shader analyze☆41Sep 25, 2023Updated 2 years ago
- ☆48Mar 20, 2023Updated 2 years ago
- Create and inspect worlds with tectonic, climate, and population simulations☆13Sep 17, 2024Updated last year
- ☆17Sep 14, 2025Updated 5 months ago
- For Unity3D: Delaunay algorithm .☆11Sep 26, 2019Updated 6 years ago
- Service Manager Specification☆11Nov 9, 2020Updated 5 years ago
- 对Unity的一些方法进行异步拓展,使其能够被await☆11Apr 11, 2025Updated 10 months ago
- Simple shortcut system into unity shader graph without modifying package by hacking style.☆10Aug 25, 2021Updated 4 years ago
- A collection of tools for OSR-style TTRPG games☆11Mar 20, 2024Updated last year
- 一个基于UGUI的UI管理框架☆10Sep 4, 2025Updated 6 months ago
- weighted blended order-independent transparency using Qt4.8 with OpenGL 2.1 or above☆11Feb 6, 2022Updated 4 years ago
- Procedurally generated maps for Hex Empire☆12Apr 28, 2025Updated 10 months ago
- Modified version of Unity's core render pipeline☆11Jan 10, 2026Updated 2 months ago
- Hi-Octane port in C☆10Sep 21, 2023Updated 2 years ago
- ☆14May 13, 2024Updated last year
- ☆11Jun 1, 2019Updated 6 years ago
- This allows for you to bulk rename both project and scene objects with regex filtering.☆11Jun 12, 2022Updated 3 years ago
- I wonder who I am, and what the purpose and summary of the branches that I made are.☆14Jun 29, 2015Updated 10 years ago
- The markdown source of the OpenYOLO Specification☆11May 3, 2017Updated 8 years ago
- Particle system written on the GPU using compute shaders in Unity.☆11May 14, 2020Updated 5 years ago
- 相机的滑动、缩放控制☆11Apr 18, 2022Updated 3 years ago
- Simple system monitor for Ubuntu and Nginx. It uses Node.js and internal commands to retrieve the information.☆10Sep 24, 2015Updated 10 years ago
- DirectX 11 game demo☆11Aug 19, 2017Updated 8 years ago
- Approximate Subsurface Scattering☆12Apr 11, 2018Updated 7 years ago
- Turn your markdown git repository as website content, automatically.☆10Mar 27, 2022Updated 3 years ago