flameberry / FlameberryEngineLinks
Flameberry Engine is a C++ Game Engine based upon the Vulkan Graphics API and is currently under development. My goal is to build a capable fast and efficient 3D game engine which can ship games on platforms like macOS, Windows, and Linux, and maybe Consoles, PlayStations, Android and iOS in the future!
☆15Updated 2 months ago
Alternatives and similar repositories for FlameberryEngine
Users that are interested in FlameberryEngine are comparing it to the libraries listed below
Sorting:
- Using the technology of OpenGL to create a 3D game ,just for your learning,esp for OpenGL.☆12Updated 8 years ago
- Trajectory example☆14Updated 4 years ago
- EventSystem - an event-callback system based on C++11☆17Updated 2 weeks ago
- 3D B-Spline renderer written in C++ using Qt, OpenGL and Eigen☆26Updated 2 weeks ago
- Samplers to obtain pointclouds from CAD meshes☆16Updated 3 years ago
- cam contour offset application. Input format dxf.☆32Updated last year
- MapEditor using VS2017 C++, D3D11, ImGui, Assimp☆33Updated 4 years ago
- Minimalistic OpenGL GUI for Viewing 3D Models☆23Updated 6 years ago
- Instanced rendering of massive CAD models using shape matching☆19Updated 4 years ago
- collection of Cpp11 cross platform "header only" libs☆10Updated this week
- An implementation of 2D Bezier Curves in C++ using OpenGL, gl3w, glfw3 and imgui.☆67Updated 7 years ago
- C library for geometry input/output☆26Updated 7 years ago
- Interactive UI development repository for the CavalierContours project☆13Updated 4 years ago
- Basic linear algebra C++ library for 2D and 3D applications☆46Updated 8 months ago
- Application using QT and native OpenGL, with a three based rendering engine to show a 3D ABB robot in sync with an arduino☆20Updated 9 years ago
- Brand new 3d mesh viewer and editor (C++, Qt, OpenGL)☆20Updated 10 years ago
- An OpenGL mesh viewer with a GUI menu implemented with Qt based on C++.☆33Updated 3 years ago
- C++ header-only library for 2D/3D computer graphics, image processing and a little bit of geography.☆15Updated 6 years ago
- Design and Development Computer Graphics System Using OpenGL With C++☆11Updated 4 years ago
- A simple DXF File viewer☆27Updated 7 months ago
- ☆59Updated last year
- A program allowing painting textures of different channels SIMULTANEOUSLY on a 3d model☆30Updated 3 years ago
- GPC – General Polygon Clipper (C language) - 2.32 - This is a powerful library. I searched it on GitHub but not found so I commit it here…☆10Updated 2 years ago
- Automating Toolpath Planing and Generation for 3-Axis CNC☆35Updated 6 years ago
- 基于UR机器人的三维激光扫描仪☆11Updated 7 years ago
- cloud rendering by Carlos Jiménez de Parga☆12Updated 8 months ago
- several OpenGL outline implementations☆13Updated 6 years ago
- Curve fitting based on Schneider's algorithm. Written using C++11 and OpenSceneGraph (visualization)☆104Updated 8 years ago
- A cross-platform 3D engine based on Qt 5.9.7, OpenGL 3.3 and Assimp 4.1.☆86Updated last year
- This is a simple physics engine which is used for beginner to learn.☆18Updated 11 months ago