fcor / mx-ink-webxrLinks
This template uses Three.js and WebXR to provide an immersive 3D painting experience using Logitech MX-INK.
☆16Updated last year
Alternatives and similar repositories for mx-ink-webxr
Users that are interested in mx-ink-webxr are comparing it to the libraries listed below
Sorting:
- Neural optimized baked interactive global illumination☆29Updated 3 years ago
- three.js implementations of glTF extensions relating to Open Brush (and Tilt Brush) exports.☆41Updated this week
- Send links to your XR headset, hassle free.☆33Updated 9 months ago
- A web-based 3D virtual space lightweight framework with high flexibility, extensibility, and easy hosting, built on ECS architecture☆140Updated last year
- ☆14Updated 2 years ago
- WebXR for Looking Glass displays☆72Updated last year
- Convert an equirectangular panorama to six cube faces☆14Updated 2 years ago
- A React based DCC for viewing and authoring KHR_interactivity models☆31Updated this week
- 🎞 A plugin for using DepthKit's volumteric captures in Three.js☆89Updated 2 years ago
- ☆11Updated 2 years ago
- a-frame hand tracking extras☆54Updated 2 years ago
- A virtual keyboard heavily inspired by Google's Gboard. Build with WebXR/VR in mind.☆21Updated 5 years ago
- GLTFLoader plugins for loading Meta Avatars in Three.js projects☆41Updated last year
- lib-3d-scene-viewer provides preset configurations for quickly setting up a 3D scene viewer.☆23Updated 3 months ago
- ARToolKitPlus Emscripten version with Typescript support☆10Updated 2 years ago
- ☆32Updated last year
- three.js module for loading Houdini vertex animation (texture cache)☆28Updated 6 years ago
- Collection of PostProcessing effects for Three.js aimed at (mobile) VR☆15Updated 8 months ago
- ☆10Updated 3 years ago
- Examples for Wonderland Engine -- development platform for VR, AR and 3D on the web.☆27Updated last month
- Film emulsion-like rendering transforms for three.js☆41Updated 2 years ago
- List of software, tools, and libraries to develop immersive applications and games in AR/VR☆72Updated last year
- An A-Frame component for placing raytraced surfaces in a scene.☆27Updated 5 years ago
- A library to rig non-rigged 3D models☆29Updated last month
- ☆23Updated last year
- Web Tools☆32Updated last week
- A free, fast, cross-platform volumetric codec for everyone.☆116Updated last year
- [EXPERIMENTAL] three.js loader for shaders created with Shade app for iOS☆29Updated 4 years ago
- Specification: https://immersive-web.github.io/depth-sensing/ Explainer: https://github.com/immersive-web/depth-sensing/blob/main/explain…☆56Updated 5 months ago
- A collection of VR-ready shader worlds☆49Updated 4 years ago