expenses / hectic-rsLinks
rust/webgpu/specs re-write of hectic
☆25Updated 5 years ago
Alternatives and similar repositories for hectic-rs
Users that are interested in hectic-rs are comparing it to the libraries listed below
Sorting:
- A tweening library for Rust☆66Updated 8 months ago
- egui bindings for macroquad☆121Updated 8 months ago
- A library to draw pixels in bevy☆51Updated last year
- A 3d gizmo for transforming entities in Bevy.☆174Updated 8 months ago
- Verlet physics plugin for bevy.☆45Updated last week
- Configuration variables and consoles for games in Rust. An alternative to inline_tweak / const-tweaker with different tradeoffs.☆52Updated last year
- A Bevy Engine plugin for making 2D paths, smooth animations with Bezier curves☆53Updated 3 years ago
- Cross-platform audio for Rust☆127Updated 3 months ago
- Character controllers for use with Bevy and any physics engine you like☆55Updated 4 years ago
- Bevy plugin that uses Pixels (a tiny pixel buffer) for rendering☆88Updated 10 months ago
- Crossterm plugin for the bevy game engine☆101Updated 4 years ago
- A prototype plugin providing a simple line drawing api for bevy.☆143Updated last year
- Wheeled vehicle simulation using Bevy engine with Rapier's joints☆50Updated 3 years ago
- Sdf 2d shape renderer for Bevy☆176Updated 2 weeks ago
- bevy_blender is a Bevy library that allows you to use assets created in Blender directly from the .blend file☆69Updated last year
- 🎮 An even simpler 2D game framework written in Rust☆44Updated 10 months ago
- A standard flying camera in Bevy☆123Updated 3 weeks ago
- Learning webgpu in rust by making a simple platformer☆59Updated 3 weeks ago
- A Bevy plugin for loading the LDtk 2D tile map format.☆24Updated 4 years ago
- Custom RON Assets for Bevy☆38Updated 3 years ago
- A native and WASM compatible Particle System implementation for Bevy☆68Updated last year
- Quake .map files for the Bevy game engine.☆51Updated last year
- Input capture and playback functionality for the Bevy game engine.☆34Updated last year
- ☆66Updated 3 years ago
- My personal game engine, for 2D sidescrollers with physics☆65Updated 5 months ago
- Official host of games ported using Rust game libraries.☆131Updated 2 years ago
- A framework for building adventure games in Bevy.☆53Updated 2 years ago
- Conveniently load, cache, and reload external resources☆159Updated last week
- A scene-graph implementation in Rust☆27Updated 3 weeks ago
- Processes winit events, allowing input state to be queried at any time.☆74Updated last month