euler0 / sublime-glslLinks
GLSL Syntax Highlighting for Sublime Text 2, 3, and 4
☆126Updated 4 years ago
Alternatives and similar repositories for sublime-glsl
Users that are interested in sublime-glsl are comparing it to the libraries listed below
Sorting:
- Lightweight GLSL live-coding tool for macOS, Linux and Windows☆101Updated 2 years ago
- Sublime Text 2/3 plugin for live coding GLSL Shaders☆152Updated 2 years ago
- Utility functions to convert between various color spaces in GLSL☆237Updated 4 years ago
- Shdr is an online ESSL (GLSL) shader editor, viewer and validator powered by WebGL.☆384Updated 5 years ago
- A fully customizable webgl shader sandbox to embed in your pages☆123Updated 6 years ago
- A bunch of distance field primitives for ray marching☆198Updated 5 years ago
- This module implements a volumetric light scattering effect(godrays)☆201Updated 9 years ago
- Implementation of trails with WebGL☆66Updated 12 years ago
- Collection of Simplex Noise functions☆135Updated 5 years ago
- Collection of glsl shaders☆49Updated 6 years ago
- JavaScript adaptation of the OpenGL Mathematics (GLM) C++ library interfaces. JavaScript adaptation of the OpenGL Mathematics (GLM) C++ l…☆46Updated 7 years ago
- ☆129Updated 6 years ago
- Live Coder is a realtime GLSL editor/viewer mainly for demosceners.☆137Updated 3 years ago
- Bayer matrix dithering in GLSL☆214Updated 11 years ago
- Demonstration of how to draw a wireframe without separate mesh.☆89Updated 12 years ago
- ☆124Updated 8 years ago
- anti-alias smoothstep utility function☆151Updated 10 years ago
- Render a ShaderToy script directly to a video file.☆249Updated 5 years ago
- draw wireframes or grids on a solid mesh using a fragment shader☆181Updated 8 years ago
- GPU fluid simulation☆171Updated 13 years ago
- Collection of GLSL Shaders for OpenGL 3.2+ working with openFrameworks.☆105Updated 8 years ago
- A GLSL and ESSL validator for Sublime Text 2 and 3☆159Updated 11 years ago
- An efficient texture-free GLSL procedural noise library☆226Updated 3 years ago
- High dynamic range rendering, with lens flare approximation and bloom☆79Updated last year
- Cinder block for EntityX and a brief ECS tutorial.☆101Updated 7 years ago
- A C++11 wrapper for NanoVG meant for use with Cinder☆51Updated 3 years ago
- ☆59Updated 6 years ago
- Spherical Environment Mapping GLSL Shader☆85Updated 11 years ago
- Bullet Physics 3D Block for use on iOS, MacOSX, and MSW☆39Updated 7 years ago
- libcinder.org☆40Updated 8 years ago