leozimmerman / ShadersLibraryLinks
Collection of GLSL Shaders for OpenGL 3.2+ working with openFrameworks.
☆105Updated 8 years ago
Alternatives and similar repositories for ShadersLibrary
Users that are interested in ShadersLibrary are comparing it to the libraries listed below
Sorting:
- OpenGL 2.1/GLSL 1.20 deferred rendering implementation in openFrameworks☆112Updated 12 years ago
- openFrameworks addon to aid creating particle systems in GLSL.☆113Updated 2 years ago
- ☆61Updated 6 years ago
- Collection of materials in GLSL☆51Updated 8 years ago
- openFrameworks Photoshop blending math with GLSL.☆114Updated 4 years ago
- openFrameworks is a community-developed cross platform toolkit for creative coding in C++.☆65Updated 7 years ago
- A constructive solid geometry (mesh boolean) addon for openFrameworks.☆49Updated 6 years ago
- Resonate 2015 "Realtime Or It Didn't Happen" Workshop☆61Updated 10 years ago
- ☆28Updated 9 years ago
- GPU Fluid Simulation with a collisions layer☆81Updated 7 years ago
- an openFrameworks addon for shading, lighting, lens simulation.☆88Updated 7 months ago
- MatCap™ technique from ZBrush☆32Updated 4 years ago
- Simple volumetric rendering addon for openFrameworks.