elishahung / FaceCaptureX
Get iphone X face motion data then make animation in Houdini.
☆232Updated 6 years ago
Alternatives and similar repositories for FaceCaptureX:
Users that are interested in FaceCaptureX are comparing it to the libraries listed below
- ☆415Updated 7 years ago
- Real-time markerless facial motion capture into Maya.☆69Updated 4 years ago
- Convert a video file to animated humanIK skeletons for Maya.☆170Updated 2 years ago
- Make shape key/morphers in Blender-exported Collada (.dae) available to Apple SceneKit☆61Updated 3 years ago
- iOS FaceTrack for Maya allows you to use your iPhone X/XS/XS Max for facial motion capture for character animation in Autodesk's Maya.☆38Updated 5 years ago
- Repository for the domemaster stereo shader (all versions)☆133Updated this week
- auto rigging model☆70Updated 5 years ago
- Realtime motion capture server for Autodesk Maya, developed in Xantus Animation Studio.☆55Updated 8 years ago
- ☆180Updated 4 years ago
- This project is based on the official Kinect SDK example, it will automatically save many skeleton animation clips to bvh files.☆38Updated 8 years ago
- A plugin for maya tracking a face using markers and animating a 3D face-mesh based on marker positions. A C++ program using OpenCV will f…☆65Updated 6 years ago
- glTF 2.0 exporter for Autodesk Maya☆150Updated 3 years ago
- Importer script for BVH☆71Updated last year
- This project includes recipes to build Pixar's Universal Scene Description, its Python bindings, and all necessary prerequisites on Mac a…☆230Updated 4 years ago
- Photomodeling plugin for Maya☆142Updated 5 years ago
- My personal library of Houdini digital assets and shelf tools.☆114Updated 6 years ago
- Transfer deformations from source mesh to target mesh, keeping the identity of target intact.☆125Updated 10 years ago
- Plugin for MotionBuilder that send data to Unreal Engine☆158Updated 10 months ago
- VPET is a tablet based onset editing application to work within a virtual production environment.☆75Updated last month
- This collection of panoramic geometry files can be handy for previewing immersive imagery in your 3D program.☆74Updated 5 years ago
- Machine Learning system and deformer for character deformations☆132Updated 2 years ago
- Transfer your blend shapes between meshes with the same topology.☆138Updated 2 years ago
- Moiton Capture IO for Autodesk maya☆17Updated 7 years ago
- Realtime facial motion capture, head pose estimation and rendering of the avatar☆65Updated 7 years ago
- A Nuke client plug-in which connects to a Python server to allow Machine Learning inference in Nuke.☆136Updated 2 years ago
- Exposes Azure Kinect Support for integration into Unreal Engine Applications.☆95Updated 3 years ago
- Houdini HDAs & sketches (VEX, OpenCL, Python)☆116Updated 7 years ago
- simple integration of Nvidia Flex technology into SideFX Houdini☆99Updated 7 months ago
- Kinect-based face replace demo☆57Updated 10 years ago
- Composure X : Unreal Engine Realtime Compositing Workflow☆56Updated 2 years ago