elishahung / FaceCaptureXLinks
Get iphone X face motion data then make animation in Houdini.
☆236Updated 7 years ago
Alternatives and similar repositories for FaceCaptureX
Users that are interested in FaceCaptureX are comparing it to the libraries listed below
Sorting:
- Real-time markerless facial motion capture into Maya.☆69Updated 4 years ago
- iOS FaceTrack for Maya allows you to use your iPhone X/XS/XS Max for facial motion capture for character animation in Autodesk's Maya.☆39Updated 6 years ago
- ☆416Updated 7 years ago
- Realtime motion capture server for Autodesk Maya, developed in Xantus Animation Studio.☆55Updated 9 years ago
- Convert a video file to animated humanIK skeletons for Maya.☆173Updated 2 years ago
- ☆89Updated 7 years ago
- Importer script for BVH☆74Updated 2 years ago
- Moiton Capture IO for Autodesk maya☆17Updated 8 years ago
- A plugin for maya tracking a face using markers and animating a 3D face-mesh based on marker positions. A C++ program using OpenCV will f…☆65Updated 6 years ago
- Transfer deformations from source mesh to target mesh, keeping the identity of target intact.☆126Updated 11 years ago
- Repository for the domemaster stereo shader (all versions)☆134Updated 8 months ago
- VPET is a tablet based onset editing application to work within a virtual production environment.☆75Updated last week
- ☆182Updated 5 years ago
- auto rigging model☆70Updated 6 years ago
- Scripts and plugins for Autodesk MotionBuilder☆118Updated 2 weeks ago
- FaceCap iOS capture data text format import scripts (Maya/Blender/etc).☆15Updated 5 years ago
- Make shape key/morphers in Blender-exported Collada (.dae) available to Apple SceneKit☆61Updated 4 years ago
- This is an improvement on the original FaceMapping code sample. This sample uses Intel RealSense to scan the user's face, and map it onto…☆75Updated 8 years ago
- A simple-to-use wrapper for Autodesk Python FBX SDK.☆46Updated 9 years ago
- Convert to/from Maya Camera parameters and OpenCV camera matrix.☆19Updated 7 years ago
- Photomodeling plugin for Maya☆145Updated 6 years ago
- An implementation of components of the IK Rig as described by Alexander Bereznyak☆125Updated 6 years ago
- Use your Kinect V2 for animation. Export it to FBX.☆81Updated 9 years ago
- Machine Learning system and deformer for character deformations☆138Updated 3 years ago
- bvhacker is the notepad equivalent for bvh animation files. Please see http://bvhacker.com for more details☆189Updated 5 years ago
- ☆138Updated last year
- ☆12Updated 9 years ago
- Realtime facial motion capture, head pose estimation and rendering of the avatar☆65Updated 8 years ago
- Maya 2016 plug-in of "Smooth Skinning Decomposition with Rigid Bones"☆87Updated 6 years ago
- The pinocchio auto-rigging / weighting tool - modification☆209Updated 10 years ago