eliasdaler / ps1dev
PS1 development experiments
☆32Updated this week
Alternatives and similar repositories for ps1dev:
Users that are interested in ps1dev are comparing it to the libraries listed below
- Homebrew Sony PlayStation 1 SDK☆38Updated 9 months ago
- Raylib port for Sega Dreamcast☆46Updated 3 months ago
- ☆34Updated this week
- PSX FPS engine made using Psy-Q☆25Updated 4 years ago
- HyperionEngine, a Sega Saturn game development framework leveraging ECS architecture for optimized performance, built with libyaul.☆29Updated 8 months ago
- A Blender 2.7+ plugin and N64 library for hierarchically modeled characters with animations☆76Updated 7 months ago
- Raylib port for Sega Dreamcast☆24Updated 2 months ago
- Compatibility framework for building and running Psy-Q SDK - based Playstation games across other platforms☆52Updated 7 months ago
- Compile N64 code using the official SDK on Unix☆48Updated 6 years ago
- GLdc: an OpenGL implementation for the SEGA Dreamcast☆55Updated 3 weeks ago
- N64Brew Game Jam Project☆10Updated 4 years ago
- multi purpose python powered biohazard 1-3 toolchain☆15Updated 11 months ago
- A WIP 3d engine for the original PSX. Uses Nugget+Psyq, no libgs, and has a companion extension for Blender !☆25Updated 2 years ago
- C++ implementation of psyq tutorial/example programs for the sony playstation 1 (psx)☆8Updated 4 years ago
- A Nintendo 64 Texture Converter☆19Updated 2 years ago
- A Blender Plug-in for Exporting Models in PlayStation SDK RSD Format☆35Updated 7 years ago
- A game engine for the PlayStation 1.☆22Updated 5 months ago
- raylib4PlayStation☆25Updated last year
- Simple lighting example for the Playstation 1☆19Updated 5 years ago
- A basic setup to get coding for PSX on Win 10 64bit with VS Code. This also includes some of the setup needed to get a debugger working f…☆51Updated last year
- A 2.5D side-scroller adventure game for the Nintendo 64.☆15Updated last year
- The code examples from the SNES Assembly Adventure series of tutorials☆32Updated last year
- Collection of PlayStation 1 tests for emulator development☆66Updated last year
- Net Yaroze PS1 demos☆13Updated 4 years ago
- Collection of PsyQ basic examples NOT using libgs☆152Updated 2 years ago
- Raylib port for Nintendo 64☆28Updated 3 months ago
- A compileable setup of Frogger 1997 for the Sony PlayStation. A perfect byte-match to the retail version☆32Updated 6 months ago
- PS1 Game using modern c++☆20Updated 3 years ago
- Disassembly and ROM info for Final Fantasy VI☆55Updated 2 months ago
- A WIP level editor/game engine for the Nintendo 64.☆134Updated 2 years ago