ABelliqueux / 3dcam-headersLinks
A WIP 3d engine for the original PSX. Uses Nugget+Psyq, no libgs, and has a companion extension for Blender !
☆29Updated 3 years ago
Alternatives and similar repositories for 3dcam-headers
Users that are interested in 3dcam-headers are comparing it to the libraries listed below
Sorting:
- PSX FPS engine made using Psy-Q☆27Updated 4 years ago
- A game engine for the PlayStation 1.☆26Updated last year
- A Blender Plug-in for Exporting Models in PlayStation SDK RSD Format☆36Updated 8 years ago
- HyperionEngine, a Sega Saturn game development framework leveraging ECS architecture for optimized performance, built with libyaul.☆32Updated 4 months ago
- Wrapper for SGL in c++☆64Updated last week
- Blender plugin to export a scene to a level for the 3dcam PSX engine.☆17Updated 4 years ago
- Net Yaroze PS1 demos☆14Updated 4 years ago
- GLdc: an OpenGL implementation for the SEGA Dreamcast☆67Updated 3 weeks ago
- ☆57Updated this week
- A Blender 2.7+ plugin and N64 library for hierarchically modeled characters with animations☆87Updated 3 months ago
- PS1 Game using modern c++☆20Updated 4 years ago
- Raylib port for Sega Dreamcast☆36Updated last year
- Development kit for the Sega 32X☆72Updated last year
- A basic setup to get coding for PSX on Win 10 64bit with VS Code. This also includes some of the setup needed to get a debugger working f…☆56Updated 2 years ago
- Raylib port for Sega Dreamcast☆49Updated last year
- NO LAYERS DIRECT EXAMPLES☆11Updated last year
- Sega Saturn Sound Project☆28Updated 7 months ago
- A clone of Street Fighter 2 World Warrior, written from scratch in C + OpenGL☆91Updated 9 months ago
- SlaveDriver Engine for Sega Saturn GPL Source Code☆218Updated 3 months ago
- This plugin wil export your model in the RSD model format for use with the PSX PsyQ SDK☆32Updated 3 years ago
- Collection of PsyQ basic examples NOT using libgs☆184Updated 3 years ago
- Simple lighting example for the Playstation 1☆20Updated 6 years ago
- Escape from Monster Manor for the 3DO Console☆29Updated 2 years ago
- Multi Platform 3D Library for PlayStation 2 /Dreamcast / Game Cube /Wii / PSP☆109Updated 4 years ago
- PAL encoding/decoding in C89 using only integers and fixed point math. Supports NES decoding. Can be used as an image filter for games or…☆112Updated last month
- 68K Driver☆29Updated last year
- ☆48Updated last year
- PlayStation 1 Will Never Die - Topic set on 2014-05-04☆44Updated 2 years ago
- Setting up SGDK with Visual Studio Code☆43Updated 4 years ago
- Small, discreet, complete samples for the SEGA Mega Drive/Genesis in 68000 assembly☆110Updated 6 years ago