keijiro / AxiDrawSketches
Plotter sketches with AxiDraw
☆60Updated 3 years ago
Alternatives and similar repositories for AxiDrawSketches:
Users that are interested in AxiDrawSketches are comparing it to the libraries listed below
- ShaderToy boilerplate for Processing 3, Unity☆61Updated 3 years ago
- Poisson filling shader for OpenFrameworks☆57Updated 4 years ago
- creator and production bookmarks☆27Updated 5 months ago
- ☆30Updated 4 years ago
- Implementation of Physarum- Slime mold behaviour on Unity3D.☆89Updated 3 years ago
- 3D implementation of the Physarum Transport Networks in Unity☆68Updated 3 years ago
- Scripts for common media file conversion tasks☆54Updated 6 months ago
- ☆17Updated 8 years ago
- A Processing library providing physically based rendering and materials☆44Updated 4 years ago
- Framebuffers for p5.js☆26Updated 2 years ago
- ☆88Updated 5 years ago
- script to generate HeN ipfs app exports of GLSL shaders☆22Updated 3 years ago
- Workshop materials for the Computational Photography workshop at the Anderson ranch☆23Updated 4 years ago
- ☆17Updated 2 years ago
- GPUInstance experiment using processing.org☆31Updated 3 years ago
- VJ project for Channel #8☆57Updated 7 years ago
- GLSL Shader examples for Processing☆39Updated 7 years ago
- ☆71Updated 4 years ago
- A live coding session at Channel 16☆49Updated 4 years ago
- ☆24Updated last year
- ARkit 2 demos☆15Updated 5 years ago
- GLSL Shader Programming Workshop at InterAccess☆30Updated 4 years ago
- Space Colonization algorithm implementation in openFrameworks☆66Updated 4 years ago
- ☆51Updated 3 years ago
- Instructions to prep a Windows 10 instance to run an art installation 24/7. Inspired by @laserpilot.☆69Updated 5 years ago
- ofxGAkit is the official openFrameworks addon for the GA::kit toolkit - G&A's in-house C++ toolkit for building interactive experiences.☆19Updated last year
- Blender addon to export vertex animation texture assets for TouchDesigner☆37Updated 3 years ago
- Guide to Network Best Practices for Interactive Installations☆44Updated 2 years ago
- A basic implementation of the Physarum Polycephalum (AKA Slime Mold) code in Unity.☆12Updated 4 years ago