2D and 3D cross-platform GPU multi-physics engine in Rust
☆81Aug 16, 2026Updated last week
Alternatives and similar repositories for nexus
Users that are interested in nexus are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Cross-platform MPM physics simulation in Rust and Slang☆29Updated this week
- Cross-platform abstractions for GPU compute☆49Aug 15, 2026Updated last week
- GPU scientific computing on every platform☆150Nov 29, 2025Updated 8 months ago
- Cross-platform GPU LLM inference in Rust☆20Jun 24, 2026Updated last month
- Box frame gizmo☆15Aug 11, 2026Updated last week
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- RSSN is an open-source project building high-performance, safe, Rust-native alternatives to scientific computing libraries like NumPy/Sym…☆33Updated this week
- An easy-to-use, incremental, multi-threaded garbage collector for Rust☆12Aug 11, 2024Updated 2 years ago
- Slang cross-platform GPU inference☆18Sep 20, 2025Updated 11 months ago
- A simple library for interpolation of bevy_xpbd rigidbodies☆17Apr 13, 2024Updated 2 years ago
- ☆54Updated this week
- A 3d gizmo for transforming entities in Bevy.☆177May 16, 2025Updated last year
- ☆21Jun 24, 2025Updated last year
- MPM physics simulation in Rust☆46Jul 29, 2024Updated 2 years ago
- 2D and 3D collision-detection library for Rust.☆857Aug 8, 2026Updated 2 weeks ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- Bevy camera controllers with buttery, exponential smoothing.☆315Feb 2, 2026Updated 6 months ago
- OxiONNX is a high-performance ONNX inference engine written in pure Rust. It supports 147 ONNX operators, GPU acceleration via wgpu, SIMD…☆18Aug 13, 2026Updated last week
- GPU driven real-time renderer, backed by wgpu and rust-gpu☆242Aug 2, 2026Updated 3 weeks ago
- A small alternative to the rand crate with no unsafe code and no/minimal dependencies, based on the Xoshiro and Chacha algorithms☆16May 12, 2026Updated 3 months ago
- Cross-platform route management interface☆22Aug 17, 2026Updated last week
- Siumai (烧卖) is a type-safe Rust library that provides a single, consistent API over multiple LLM providers. It focuses on clear abstracti…☆29Updated this week
- Lock-free ARENA allocator and a set of lock-free data structures based on the ARENA allocator.☆17Mar 14, 2026Updated 5 months ago
- Manage lifecycle of rust services☆22Apr 7, 2026Updated 4 months ago
- A collection of experiments and demos for building social VR with bevy and wgpu☆21Sep 26, 2024Updated last year
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- 🐉 Making Rust a first-class language and ecosystem for GPU shaders 🚧☆3,303Updated this week
- BVH Construction and Traversal Library☆107Aug 13, 2026Updated last week
- Command line tool for building Rust shaders using rust-gpu☆46Apr 10, 2026Updated 4 months ago
- std::io for no_std☆27May 5, 2026Updated 3 months ago
- cool bevy editor mockup, dual licensed under☆10Mar 23, 2026Updated 5 months ago
- Deadlock free Mutexes.☆15Jul 23, 2023Updated 3 years ago
- bevy plugin for drawing and animation☆27Jun 21, 2021Updated 5 years ago
- UI toolkit for Embedded Rust☆20Updated this week
- ☆15Jan 17, 2026Updated 7 months ago
- End-to-end encrypted cloud storage - Proton Drive • AdSpecial offer: 40% Off Yearly / 80% Off First Month. Protect your most important files, photos, and documents from prying eyes.
- Fast and safe color management system in Rust☆49Jul 24, 2026Updated last month
- 2 and 3-dimensional fluid simulation library in Rust.☆690Aug 8, 2026Updated 2 weeks ago
- A Bevy Satellite Simulator☆25Oct 27, 2025Updated 9 months ago
- a networked (p2p), cross-platform physics simulation example using rollback netcode☆31Oct 22, 2023Updated 2 years ago
- Rust bindings for the Slang shader language compiler☆115May 20, 2026Updated 3 months ago
- A Bevy 0.19 scene editor with hierarchy, inspector, and 3D viewport☆445Updated this week
- A fast, cross-platform system information tool written in Rust.☆16Jun 22, 2026Updated 2 months ago