2D and 3D cross-platform GPU multi-physics engine in Rust
☆54Jul 9, 2026Updated this week
Alternatives and similar repositories for nexus
Users that are interested in nexus are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Cross-platform abstractions for GPU compute☆46Jul 4, 2026Updated last week
- Radial Edge data structure☆16Oct 25, 2025Updated 8 months ago
- GPU scientific computing on every platform☆146Nov 29, 2025Updated 7 months ago
- Screened poisson reconstruction algorithm written in Rust☆41Apr 16, 2026Updated 2 months ago
- A simple library for interpolation of bevy_xpbd rigidbodies☆17Apr 13, 2024Updated 2 years ago
- End-to-end encrypted email - Proton Mail • AdSpecial offer: 40% Off Yearly / 80% Off First Month. All Proton services are open source and independently audited for security.
- An example of a plugin system in rust using wasi preview 2☆12Feb 20, 2025Updated last year
- ☆21Jun 24, 2025Updated last year
- ☆22Sep 14, 2025Updated 10 months ago
- 2D and 3D collision-detection library for Rust.☆845Jul 4, 2026Updated last week
- Bevy camera controllers with buttery, exponential smoothing.☆317Feb 2, 2026Updated 5 months ago
- Ergonomic tagged pointer☆31Oct 8, 2024Updated last year
- Data structures and algorithms for 3D geometric modeling.☆46Jan 2, 2024Updated 2 years ago
- ☆53Jul 6, 2026Updated last week
- A 3d gizmo for transforming entities in Bevy.☆177May 16, 2025Updated last year
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- BVH Construction and Traversal Library☆106Jun 28, 2026Updated 2 weeks ago
- A collection of experiments and demos for building social VR with bevy and wgpu☆21Sep 26, 2024Updated last year
- A portable and modular superset of WGSL☆270Updated this week
- a simple, fast memory allocator☆123Jul 3, 2026Updated last week
- A plugin for implementing picking up dynamic rigid bodies in Avian physics for the Bevy engine. Modeled after Half Life 2's gravity gun.☆47May 21, 2026Updated last month
- 🌟 View models, materials & animations. Quick texture view & wireframe mode. Supports .vrm, .glb, .gltf, .fbx.☆32Feb 21, 2026Updated 4 months ago
- A Bevy 0.18 scene editor with hierarchy, inspector, and 3D viewport☆354Jul 6, 2026Updated last week
- GPU driven real-time renderer, backed by wgpu and rust-gpu☆237Mar 21, 2026Updated 3 months ago
- Deadlock free Mutexes.☆15Jul 23, 2023Updated 2 years ago
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- A Rust hash table using 8-way hopscotch hashing with constant-time worst-case lookups, and SIMD acceleration☆26Oct 4, 2025Updated 9 months ago
- ☆15Jun 27, 2023Updated 3 years ago
- bevy plugin for drawing and animation☆27Jun 21, 2021Updated 5 years ago
- A CPU software render backend for egui☆46Apr 15, 2026Updated 3 months ago
- A small online tic tac toe game written in rust for a tutorial series☆16Sep 3, 2022Updated 3 years ago
- 2 and 3-dimensional fluid simulation library in Rust.☆686Jun 27, 2026Updated 2 weeks ago
- ☆15Jan 17, 2026Updated 5 months ago
- ☆64Updated this week
- ☆142Jun 2, 2026Updated last month
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- a networked (p2p), cross-platform physics simulation example using rollback netcode☆31Oct 22, 2023Updated 2 years ago
- Send and receive OSC data to and from bevy and other programs or controllers☆11Jul 28, 2024Updated last year
- A fast, cross-platform system information tool written in Rust.☆16Jun 22, 2026Updated 3 weeks ago
- A proc macro for asserting on the structure of Rust values.☆82Updated this week
- Halfedge mesh library in Rust☆29Jun 8, 2026Updated last month
- MPM physics simulation with WebGPU☆20May 21, 2025Updated last year
- Parallel Dual Marching Cubes for Intersection-free Mesh☆26Nov 23, 2025Updated 7 months ago