RenderMan Interface-compatible display driver and plugin for rendering directly into Nuke.
☆48Aug 13, 2010Updated 15 years ago
Alternatives and similar repositories for rmanconnect
Users that are interested in rmanconnect are comparing it to the libraries listed below
Sorting:
- RenderMan Interface-compatible display driver and plugin for rendering directly into Nuke.☆14Sep 8, 2020Updated 5 years ago
- A collection of scripts and tools that I have created during my continued usage of The Foundry's Nuke☆19Sep 21, 2016Updated 9 years ago
- Parses the subset of TCL needed for Nuke scripts☆20Dec 19, 2018Updated 7 years ago
- Arnold Interface-compatible display driver and Nuke plugin for direct rendering into the Nuke interface.☆99May 6, 2024Updated last year
- Houdini geometry operator (SOP) for loading and displaying RenderMan point clouds.☆24Jun 29, 2011Updated 14 years ago
- Rez suite based launcher for Avalon, a fork from Allzpark☆14Apr 22, 2025Updated 10 months ago
- My Rez packages☆24Feb 23, 2020Updated 6 years ago
- A Python tool allowing for Nuke python commands to be executed from outside Nuke☆87Jun 21, 2017Updated 8 years ago
- Ada is a data driven framework for creating executable templates in any VFX DCC☆20Jul 11, 2020Updated 5 years ago
- The foundry nuke in docker container☆19Sep 26, 2024Updated last year
- OpenDCX Repository☆89Jul 20, 2017Updated 8 years ago
- An auto discovery and loading script for The Foundry's Nuke Compositing Application.☆14Oct 10, 2011Updated 14 years ago
- created based on universal_tool_template.py, together with module_photoshop.py, it allow you to run a cross-platform, cross-application Q…☆11Feb 8, 2017Updated 9 years ago
- Framebuffer implementation for Autodesk's Arnold -- input scene in Autodesk's Maya and visualization in Tweak's RV.☆14Jun 3, 2023Updated 2 years ago
- Extended light filters for the ever-awesome Arnold Renderer☆11Mar 7, 2017Updated 8 years ago
- Nuke to Arnold... hmm, oh well more Arnold inside Nuke actually☆19Sep 16, 2014Updated 11 years ago
- Simple pytest wrapper for unittests that depend on common vfx applications like maya, nuke, houdini.☆23May 13, 2019Updated 6 years ago
- Google reverse image search scraper in PHP☆21Jan 21, 2013Updated 13 years ago
- Standalone application for automating various task of Pixar's RenderMan plugin☆38Oct 8, 2020Updated 5 years ago
- Voxel creation, lighting and rendering via blink script for Nuke☆41May 24, 2024Updated last year
- MayaPartioTools is an open-source plugin to visualize and import particle data in Maya.☆31Aug 12, 2019Updated 6 years ago
- Tools for reading Autodesk Maya nCache files☆14Jul 17, 2020Updated 5 years ago
- Run python script from Atom to Nuke☆13Jul 24, 2019Updated 6 years ago
- A Script Editor for Foundry's NUKE with more features.☆45Jan 20, 2026Updated last month
- CyclopsVFX, is an Open Source Production Tracking and visual effects pipeline toolkit, for VFX, Video Game and Animation projects.☆17Nov 21, 2017Updated 8 years ago
- A Nuke plugin that will allow execution of commands from your local network☆62Jan 27, 2025Updated last year
- Github Action to setup rez package system☆14Jul 12, 2023Updated 2 years ago
- This is a automatic build system for the libraries in the vfx reference platform http://www.vfxplatform.com☆22Aug 10, 2015Updated 10 years ago
- I designed this Node-based interface as a way of learning Python and PyQt. It has been developed with Maya 2011 and only (as of now) wor…☆131Aug 27, 2015Updated 10 years ago
- The Foundry Nuke's *BlinkScript* syntax for Sublime text☆13Mar 24, 2019Updated 6 years ago
- FSeq is a C library for working with sequences of files.☆17Mar 16, 2022Updated 3 years ago
- Collection of common tools for Nuke. For freelancers working at vendors that dont have theses normal 'extras'.☆48Mar 24, 2023Updated 2 years ago
- Reference Implementation of Practical Denoising for VFX Production Using Temporal Blur☆33Aug 11, 2018Updated 7 years ago
- My set of OpenColorIO tools and plugins. It currently contains plugins for Houdini and Maya, as well as a tiny Qt standalone application☆54Jun 20, 2014Updated 11 years ago
- Nuke toolset to work on vectors and transform matrices.For 2D and 3D vectors☆52Apr 10, 2025Updated 10 months ago
- Template code and explanation to quickly start building a python plugin for RV player☆19Sep 2, 2020Updated 5 years ago
- Simplified version of a Physically Plausible (PBR/PBS) HLSL Shader for the Maya Viewport 2.0 made by hogjonny☆17Dec 20, 2018Updated 7 years ago
- The popup script editor for Maya.☆20Jul 29, 2025Updated 7 months ago
- Manage file system structure using patterns. Parse, format and list your paths.☆51Dec 19, 2018Updated 7 years ago