redpawfx / partioLinks
C++ (with python bindings) library for easily reading/writing/manipulating common animation particle formats such as PDB, BGEO, PTC. See the discussion group @ http://groups.google.com/group/partio-discuss
☆43Updated 7 years ago
Alternatives and similar repositories for partio
Users that are interested in partio are comparing it to the libraries listed below
Sorting:
- Tools for reading Autodesk Maya nCache files☆14Updated 5 years ago
- Toolset for visualizing and rendering openvdb volumes in Maya☆42Updated 5 years ago
- an "eXtra Small" Python implementation of MaterialX☆46Updated 4 years ago
- Autodesk Maya plugin for correcting the texture-to-world area ratio on objects, meshes and custom selections.☆38Updated 4 years ago
- A plugin to create a reticle for a camera in Maya☆48Updated last year
- Maya to renderer connections☆50Updated 9 years ago
- Python module for Houdini that allows users to export Houdini particles to Thinkbox PRT format☆38Updated 8 years ago
- PBRT Plugin for Maya. PBRT v2 is described in Physically Based Rendering: From Theory To Implementation book☆22Updated 11 years ago
- Psyop's collection of extensions for Fabric Engine.☆15Updated 9 years ago
- Houdini Alembic integration☆20Updated 2 months ago
- Pluggable URI ArResolver for USD☆50Updated last year
- animation curve format for the VFX industry☆105Updated last year
- Build scripts for libraries commonly used in games, film and vfx☆30Updated 4 years ago
- PySide helper for Houdini☆41Updated 8 years ago
- The Zync Maya plugin.☆34Updated 3 years ago
- RenderMan Interface-compatible display driver and plugin for rendering directly into Nuke.☆48Updated 14 years ago
- Nuke nodes for 3D Equalizer lens distortion plugin kit☆47Updated 14 years ago
- minimal directory and environment management system for collaborative creative projects☆45Updated 5 years ago
- Rigid body plugin for SideFX Houdini☆30Updated 10 years ago
- Geometric algorithms library for the VFX industry☆92Updated 13 years ago
- Cmake Find modules for common vfx software, and general Cmake utility code☆111Updated 7 years ago
- Pose-based rig caching plugin for Maya☆58Updated 6 years ago
- Obq_Shaders for Arnold☆53Updated 6 years ago
- Extended camera shader for the ever-awesome Arnold Renderer☆67Updated 7 years ago
- ☆16Updated 7 years ago
- Tools for reading Autodesk Maya Bifröst files☆17Updated 7 years ago
- Custom implemented language which is basically a small subset of c++, just another learning project.☆39Updated 7 years ago
- My set of OpenColorIO tools and plugins. It currently contains plugins for Houdini and Maya, as well as a tiny Qt standalone application☆54Updated 11 years ago
- Houdini geometry operator (SOP) for loading and displaying RenderMan point clouds.☆24Updated 14 years ago
- Collection of general tools and utilities for working in and with Maya☆65Updated 6 years ago