chscheller / sc2_imitation_learningLinks
StarCraft 2 Imitation Learning
☆29Updated 4 years ago
Alternatives and similar repositories for sc2_imitation_learning
Users that are interested in sc2_imitation_learning are comparing it to the libraries listed below
Sorting:
- ☆146Updated 10 months ago
- Arena: A General Evaluation Platform and Building Toolkit for Single/Multi-Agent Intelligence. AAAI 2020.☆103Updated 7 months ago
- Implementation of Deep Reinforcement Learning from Self-Play in Imperfect-Information Games (Heinrich and Silver, 2016)☆46Updated 6 years ago
- Code from the paper "Effective Diversity in Population Based Reinforcement Learning", presented as a spotlight at NeurIPS 2020. This is t…☆44Updated 5 years ago
- Official Code Release for Pipeline PSRO: A Scalable Approach for Finding Approximate Nash Equilibria in Large Games☆54Updated last year
- Codes accompanying the paper "ROMA: Multi-Agent Reinforcement Learning with Emergent Roles" (ICML 2020 https://arxiv.org/abs/2003.08039)☆163Updated 2 years ago
- Submission for MAVEN: Multi-Agent Variational Exploration☆58Updated 3 years ago
- Simplified Action Decoder for Deep Multi-Agent Reinforcement Learning☆102Updated 3 years ago
- MADDPG in Ray/RLlib☆54Updated 5 years ago
- Deep RL Code for XDO: A Double Oracle Algorithm for Extensive-Form Games☆39Updated 4 years ago
- Keeping track of RL experiments☆163Updated 2 years ago
- Codes accompanying the paper "DOP: Off-Policy Multi-Agent Decomposed Policy Gradients" (ICLR 2021, https://arxiv.org/abs/2007.12322)☆50Updated 2 years ago
- Learning to Incentivize Other Learning Agents☆34Updated 3 years ago
- Distributed Deep Reinforcement Learning☆29Updated 4 years ago
- A code implementation for our arXiv paper "Multi-agent Adhoc Team Play using Decompositional Q function"☆130Updated 2 years ago
- Learning Individual Intrinsic Reward in MARL☆63Updated 2 years ago
- MARS is shortened for Multi-Agent Research Studio, a library for mulit-agent reinforcement learning research.☆48Updated last year
- ☆78Updated last year
- Code for "On the Utility of Learning about Humans for Human-AI Coordination"☆109Updated 2 years ago
- N-Layered FeUdal Networks based on FeUdal Networks adapted to suit PySC2 observations☆18Updated 6 years ago
- Codes accompanying the paper "Learning Nearly Decomposable Value Functions with Communication Minimization" (ICLR 2020)☆82Updated 2 years ago
- ☆32Updated 2 years ago
- ☆20Updated 4 years ago
- Gridworld for MARL experiments☆141Updated 4 years ago
- Author's PyTorch implementation of LAP and PAL with TD3 and DDQN☆37Updated 3 years ago
- Arena: A General Evaluation Platform and Building Toolkit for Single/Multi-Agent Intelligence. AAAI 2020.☆84Updated 4 years ago
- (NeurIPS 2021) Neural Auto-Curricula in Two-Player Zero-Sum Games.☆28Updated 3 years ago
- Modified versions of the SAC algorithm from spinningup for discrete action spaces and image observations.☆97Updated 5 years ago
- Random network distillation on Montezuma's Revenge and Super Mario Bros.☆53Updated 5 months ago
- Code for "Randomized Entity-wise Factorization for Multi-Agent Reinforcement Learning" ICML 2021☆65Updated 4 years ago