TimZaman / dotaclientLinks
distributed RL spaghetti al arabiata
☆30Updated 6 years ago
Alternatives and similar repositories for dotaclient
Users that are interested in dotaclient are comparing it to the libraries listed below
Sorting:
- DotaService is a service to play Dota 2 through gRPC☆128Updated last year
- ☆23Updated 3 years ago
- Deep Reinforcement Learning for Multiplayer Online Battle Arena☆87Updated 2 years ago
- ☆34Updated 7 years ago
- (TG'2023) Official code for the paper "Revisiting of AlphaStar" (previously called "Rethinking of AlphaStar"). It compares the raw interf…☆10Updated 4 years ago
- Dota 2 Addon for Creep Block Episodic Reinforcement Learning☆37Updated 8 years ago
- StarCraft 2 Imitation Learning☆29Updated 4 years ago
- Dota 2 Python AI☆103Updated 6 years ago
- Framework for inspecting actions and observatinos in StarCraftII replays☆20Updated 7 years ago
- StarCraft II Reinforcement Learning with Pytorch - Mini Games☆24Updated 7 years ago
- Rainbow DQN implementation accompanying the paper "Fast and Data-Efficient Training of Rainbow" which reaches 205.7 median HNS after 10M …☆44Updated 3 years ago
- The source code for the gym-microrts paper.☆43Updated 3 years ago
- Dota 2 API for machine learning☆23Updated 6 years ago
- Scalable Implementation of Neural Fictitous Self-Play☆84Updated 6 years ago
- Deep reinforcement learning implementation that trains AIs for the CodeCraft real-time strategy game.☆21Updated 2 years ago
- SpielViz is an interactive viewer for OpenSpiel games.☆34Updated last year
- PyLoL OpenAI Gym Environments for League of Legends v4.20 RL Environment (LoLRLE)☆25Updated 3 years ago
- PySC2 OpenAI Gym Environments☆48Updated 6 years ago
- StarCraft II / PySC2 Deep Reinforcement Learning Agents (A2C)☆137Updated 6 years ago
- A simple and highly efficient RTS-game-inspired environment for reinforcement learning (formerly Gym-MicroRTS)☆268Updated last month
- A Real-Time-Strategy game for Deep Learning research☆234Updated 2 years ago
- Reinforcement Learning and Transfer Learning based StarCraft Micromanagement☆46Updated 7 years ago
- Fictitious Self-play & Reinforcement Learning☆18Updated 7 years ago
- ☆14Updated 3 years ago
- (JAIR'2022) A mini-scale reproduction code of the AlphaStar program. Note: the original AlphaStar is the AI proposed by DeepMind to play …☆341Updated 2 years ago
- PyDota2 Framework Integrated with DotaService☆27Updated 6 years ago
- (AAAI'2019) The codes, models, logs, and data for an extended paper of the original paper "On Reinforcement Learning for Full-length Game…☆27Updated 2 years ago
- Implementing reinforcement-learning algorithms for pysc2 -environment☆89Updated 7 years ago
- This is a deep Q-network (reinforcement learning) AI for Dota 2☆58Updated 8 years ago
- Hierarchical Self-Play☆21Updated 6 years ago