(AAAI'2019) The codes, models, logs, and data for an extended paper of the original paper "On Reinforcement Learning for Full-length Game of StarCraft". AAAI = AAAI Conference on Artificial Intelligence.
☆33Oct 5, 2022Updated 3 years ago
Alternatives and similar repositories for HierNet-SC2
Users that are interested in HierNet-SC2 are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- (JAIR'2022) A mini-scale reproduction code of the AlphaStar program. Note: the original AlphaStar is the AI proposed by DeepMind to play …☆366Nov 9, 2022Updated 3 years ago
- (AAAI24 oral) Implementation of RPPO(Risk-sensitive PPO) and RPBT(Population-based self-play with RPPO)☆12May 22, 2023Updated 3 years ago
- Contrastive UCB: Provably Efficient Contrastive Self-Supervised Learning in Online Reinforcement Learning☆11Jun 16, 2022Updated 3 years ago
- This project is implementation code of AlphaStar☆207Jan 19, 2024Updated 2 years ago
- [ICLR 2026] From Observations to Events: Event-Aware World Models for Reinforcement Learning☆45May 30, 2026Updated last week
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- Algorithms described in the paper Hindsight Credit Assignment (NeurIPS 2019).☆11Oct 27, 2019Updated 6 years ago
- ☆16Jul 13, 2022Updated 3 years ago
- StarCraft 2 Imitation Learning☆29Jul 2, 2021Updated 4 years ago
- Code for NeurIPS paper "Self-Organized Group for Cooperative Multi-agentReinforcement Learning".☆22Feb 20, 2023Updated 3 years ago
- TextStarCraft2,a pure language env which support llms play starcraft2☆340Apr 25, 2025Updated last year
- ☆11Jun 22, 2018Updated 7 years ago
- A simple Python utility that helps Unreal Engine plugin developers create compatible versions of their plugins for multiple engine versio…☆15Jul 7, 2025Updated 11 months ago
- ☆28Jul 15, 2022Updated 3 years ago
- Implementation of Direct Preference Optimization☆17Jul 17, 2023Updated 2 years ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- Running RL algorithms on the fish/shark aquarium environment to find unexpected biological insights.☆10Nov 30, 2021Updated 4 years ago
- Implementation of NeurIPS2021 paper <On Effective Scheduling of Model-based Reinforcement Learning>☆13Nov 16, 2021Updated 4 years ago
- ☆568Sep 8, 2022Updated 3 years ago
- ☆12Aug 12, 2022Updated 3 years ago
- 3rd placed submission to the NeurIPS MineRL competition 2019☆10Mar 24, 2023Updated 3 years ago
- consolidate known Starcraft2 (SC2) maps for use by developers creating bots, AI agents or other code-based projects.☆15Oct 8, 2018Updated 7 years ago
- Reinforcement learning training project for a SLG game☆13Dec 21, 2017Updated 8 years ago
- ☆12Jun 30, 2022Updated 3 years ago
- Code repository accompanying the Heuristic Guided RL NeurIPS'21 paper☆17Jan 3, 2022Updated 4 years ago
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- Generalised UDRL☆37May 12, 2022Updated 4 years ago
- A System-Oriented Wargame Framework for Adversarial ML☆10Apr 24, 2023Updated 3 years ago
- Code for ICML25 paper "HYGMA: Hypergraph Coordination Networks with Dynamic Grouping for Multi-Agent Reinforcement Learning"☆24Nov 11, 2025Updated 6 months ago
- ☆15Apr 5, 2023Updated 3 years ago
- Related papers for offline reforcement learning (we mainly focus on representation and sequence modeling and conventional offline RL)☆18Apr 21, 2022Updated 4 years ago
- An unofficial implementation for online decision transformer☆41Sep 20, 2022Updated 3 years ago
- Fine-tuned MARL algorithms on SMAC (100% win rates on most scenarios)☆12Jul 29, 2023Updated 2 years ago
- ☆13Jun 18, 2018Updated 7 years ago
- Reinforcement Learning + Starcraft 2☆153Nov 17, 2022Updated 3 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- A framework for genetic algorithms in Scala☆14Updated this week
- Various explorations into the game of Poker using MCTS, NFSP, and image-recognition/web-scraping☆13Oct 23, 2020Updated 5 years ago
- design, run and test desired situations using human, AI, bot or computer control☆11Oct 9, 2018Updated 7 years ago
- ☆15Sep 14, 2021Updated 4 years ago
- Deep Implicit Coordination Graphs☆45May 29, 2024Updated 2 years ago
- A2C is a special case of PPO!☆23May 20, 2022Updated 4 years ago
- Golang client for the Starcraft II protocol☆11Mar 15, 2026Updated 2 months ago