brianasu / unity-ray-marchingLinks
Ray marching for rendering 3D noise and textures in Unity 3D. Requires Unity 4.5.0 pro
☆123Updated 8 years ago
Alternatives and similar repositories for unity-ray-marching
Users that are interested in unity-ray-marching are comparing it to the libraries listed below
Sorting:
- A really simple Unity3D/DirectX 11 particle system using compute shaders to handle millions of particles.☆132Updated 10 years ago
- Demo of volume rendering a data cube in Unity by performing ray tracing on the GPU☆64Updated 7 years ago
- Plane clipping shaders for Unity3D 5. Extends the Standard shader!☆89Updated 7 years ago
- ☆124Updated 8 years ago
- An attempt at using compute shaders.☆65Updated 10 years ago
- A volumetric particle system for Unity3D.☆68Updated 10 years ago
- ☆107Updated 10 years ago
- A complete remake of 2005 demo "Final Audition" by Plastic. After 12 years remade in Unity and now available in VR.☆123Updated 7 years ago
- ☆101Updated 9 years ago
- A utility script that layouts game views with multiple displays.☆110Updated 6 years ago
- ☆192Updated 8 years ago
- ☆95Updated 2 years ago
- Scanned statue models from the Three D Scans project, optimized for real-time rendering use.☆179Updated 7 years ago
- GPU accelerated fractal tunnel renderer for Unity☆178Updated 9 years ago
- Get texture data asynchronously in Unity 5☆116Updated 7 years ago
- Demo of pseudo Einsteinian Gravitational Curvature☆57Updated 9 years ago
- This package enables interactive previews of Texture3D assets in Unity's Inspector window. You can directly download the Unity package in…☆244Updated 7 years ago
- Tunnel Creation using Splines for Unity☆69Updated 9 years ago
- Lux 2.0☆86Updated 10 years ago
- ☆142Updated 9 years ago
- Isoline image effect for Unity☆175Updated 8 years ago
- Pseudo refraction shader for Unity.☆131Updated 11 years ago
- SSAO image effect for deferred shading☆88Updated 9 years ago
- Unity3D GPU Sculpt & Morph☆153Updated 7 years ago
- A utility shader for adjusting videos.☆125Updated 3 years ago
- ☆101Updated 7 years ago
- Unity Component that can describes a physical camera's attributes.☆92Updated 8 years ago
- Procedural noise on the GPU for Unity.☆62Updated 8 years ago
- Procedural meshes in Unity, ooh jeaaah☆79Updated 6 years ago
- An attempt at making a aura thingie with a isoline shader.☆203Updated 7 years ago