mortennobel / UnityUtilsLinks
A library of C# utility classes for Unity
☆91Updated 7 years ago
Alternatives and similar repositories for UnityUtils
Users that are interested in UnityUtils are comparing it to the libraries listed below
Sorting:
- ☆50Updated 9 years ago
- ☆101Updated 9 years ago
- Example project for UnityEditorInternal.ReorderableList in Unity 4.5☆86Updated 11 years ago
- A collection of small reusable Unity3D property drawers.☆70Updated 12 years ago
- Various editor/GUI tools for Unity3D☆96Updated 8 years ago
- Port of https://github.com/gorhill/Javascript-Voronoi by Raymond Hill to Unity. Also, an attempt at dynamic mesh fractures.☆68Updated 10 years ago
- A simple frame-by-frame capture tool for Unity to record perfectly smooth, supersampled replays or cinematics.☆65Updated 8 years ago
- Simple per-poly vertex painter for Unity☆61Updated 8 years ago
- Simple example of painting straight onto a mesh with a shader☆69Updated 9 years ago
- Unity extension that enables expression evaluation at runtime to facilitate testing and debugging.☆97Updated 5 years ago
- Unity Component that can describes a physical camera's attributes.☆93Updated 8 years ago
- ☆64Updated 6 years ago
- Dynamically generates polygon meshes in Unity.☆67Updated 11 years ago
- Place to dump utilities that can range from completely useless to quite useful. YMMV☆48Updated 8 years ago
- A collection of high customizable unlit shaders for Lightweight Render Pipeline☆125Updated 5 years ago
- A volumetric particle system for Unity3D.☆68Updated 10 years ago
- Examples from Unite Europe 2015 talk☆80Updated 10 years ago
- A UNIX/Quake3 style command line interface to Unity editor☆74Updated 8 years ago
- 2D Polyline Editor for Unity3D☆86Updated 4 years ago
- Tunnel Creation using Splines for Unity☆69Updated 9 years ago
- A simple library for creating state machines in C# code - Tweaked for Unity3D support☆62Updated 10 years ago
- FrameRecorder recorder plugin to record MP4's with audio using Unity API's only.☆61Updated 6 years ago
- Example project for "Blend Modes in Unity" article☆70Updated last year
- extension and utility methods for the Unity game engine☆81Updated 9 years ago
- A simple, easy to implement, editor-driven signal/event system for Unity.☆109Updated 11 years ago
- A bezier Spline system for Unity.☆110Updated 6 years ago
- Gaussian blur filter example☆65Updated 8 years ago
- Basic Unity3D Shaders☆63Updated 7 years ago
- Tools for copying and pasting Unity3d AnimationCurves, and for extracting AnimationCurves from imported Animations☆32Updated 11 years ago
- Drop-in replacement terrain grass shaders for Unity☆65Updated 4 years ago