bluebasil / Slay-2
Proof of concept off a spherical earch made completly from hexagons
☆27Updated 3 months ago
Related projects ⓘ
Alternatives and complementary repositories for Slay-2
- A voxel engine for godot. I'ts a c++ engine module.☆98Updated last year
- Simple test to combine Flecs ecs with Godot.☆65Updated last year
- basic port of Radiance Cascades shadertoy implementation☆23Updated 3 months ago
- ☆112Updated last year
- A script that allows for easily creating a dynamic quadtree around a position. Useful for terrain generation of large worlds.☆49Updated 11 months ago
- Procedural map creator☆85Updated 2 months ago
- A procedural planet generator addon for Godot with terrain LOD.☆209Updated last year
- Procedural 3D planet generator that features plate tectonics simulations.☆22Updated 3 years ago
- A procedurally generated planet created in Godot, based on Sebastian Lague's procedural planet for Unity☆176Updated last year
- Godot Engine – Multi-platform 2D and 3D game engine☆77Updated last week
- Prototype for a random race track generator, using gridmaps☆9Updated 3 years ago
- A quick tutorial on generating planet-like meshes in Godot☆44Updated 3 years ago
- Fast falling sand game made within Godot and utilizing beta GDExtension features☆80Updated 4 months ago
- Planet atmosphere shader for Godot Engine☆97Updated 3 months ago
- Vertex Animation Demo Project for Godot Engine v3.3+☆66Updated 3 years ago
- Project files for video tutorial.☆53Updated 6 months ago
- A small project to create chunk based voronoi generation☆44Updated 9 months ago
- GODOT 4 3D Terrain Editor (C# Plugin)☆159Updated last year
- ☆82Updated 5 months ago
- Jenova Runtime is an extension library for the Godot 4 Game Engine that brings fully-featured C++ scripting directly into the Godot Edito…☆52Updated last week
- A simple Godot 4 project with day-night and season systems, a procedurally moving sun and moon, and a stylized sky shader.☆83Updated 10 months ago
- Simple top-down multiplayer game in Godot☆116Updated 7 months ago
- A simple custom raycast vehicle implementation☆62Updated 6 months ago
- 2D Global Illumination shader in Godot.☆200Updated 3 years ago
- A floating origin system for godot 3.x☆25Updated 3 years ago
- Lib to create realtime multiplayer game. It uses Prediction & Rewinding networking model.☆97Updated this week
- ☆35Updated last year
- Godot plugin that allows for Active Ragdoll simulations.☆49Updated 2 years ago
- Dynamic sky with volumetric clouds in godot☆98Updated last year
- GDExtension template that automatically builds into a self-contained addon for the Godot Asset Library. Updated to Godot 4.3.☆196Updated 3 weeks ago