t-mw / citygen-godotLinks
Procedural city generation algorithm implemented in Godot 3 using GDScript.
☆56Updated 3 years ago
Alternatives and similar repositories for citygen-godot
Users that are interested in citygen-godot are comparing it to the libraries listed below
Sorting:
- Procedural infinite world map example for Godot 4☆61Updated last year
- This repository contains the binaries and example project for the Utility AI GDExtension.☆90Updated last year
- A script that allows for easily creating a dynamic quadtree around a position. Useful for terrain generation of large worlds.☆58Updated last year
- A small library for drawing simple shapes in 3D☆72Updated 2 years ago
- A tool for easily generating procedural terrain from code☆140Updated 11 months ago
- Demo using Godot Generic 6DOF joints to make a fully working, physics based vehicle☆81Updated 3 years ago
- Planet atmosphere shader for Godot Engine☆123Updated last week
- Godot 3.5 controller template for 'soul's-like' game prototyping. Inspired by Bloodborne controls☆111Updated last year
- Very simple GOAP addon and example for Godot Engine☆80Updated 5 years ago
- A tool to generate river meshes with intergrated flow shader using Bezier curves for Godot 4.☆56Updated 6 months ago
- Project files for video tutorial.☆58Updated last year
- Repository with various shaders, particles and camera effects☆51Updated last year
- A quick-start Godot project ready for development.☆59Updated 2 months ago
- Three shaders to generate 3D animated planets and stars in Godot 4.☆50Updated last year
- Implementation of a Force-Directed Graph in the Godot 4 Game Engine.☆43Updated 5 months ago
- Build skill trees and level selection screens in Godot 4.☆100Updated last month
- A port of Ezy-Slicer for the Godot game engine☆120Updated 4 years ago
- RTA - a third person open world game - godot game engine - Community driven project☆82Updated 4 years ago
- Vertex Animation Demo Project for Godot Engine v3.3+☆71Updated 3 years ago
- Intuitive path-based level editing for Godot 4☆184Updated 9 months ago
- A 2D verlet integration based rope simulation for Godot 4. Written in C++ using GDExtension for fast performance.☆96Updated last month
- An editor plugin for Godot 4.3+ to help you with editing your 3D levels and quick prototyping. It currently only supports asset placement…☆67Updated 3 weeks ago
- A smooth contour destructible terrain library for Godot 💣☆85Updated 3 years ago
- ☆63Updated last year
- Manage color palettes from within Godot to make coloring and theming easier!☆114Updated last year
- A simple Godot 4 project with day-night and season systems, a procedurally moving sun and moon, and a stylized sky shader.☆100Updated last year
- A simple custom raycast vehicle implementation☆65Updated last year
- A collection of pure GDScript addons for Godot☆200Updated 11 months ago
- A simple 2D/3D interaction system for Godot 4.☆57Updated 11 months ago
- My implementation of WFC algoritm with gui for making tile rules and 3 generators.☆33Updated 11 months ago