garyzhao / Sketch3DToolkit
A lightweight sketch-based shape retrieval framework.
☆40Updated 5 years ago
Alternatives and similar repositories for Sketch3DToolkit:
Users that are interested in Sketch3DToolkit are comparing it to the libraries listed below
- A python implementation of the As-Rigid-As-Possible paper by Ogla Sorkine and Marc Alexa.☆46Updated 5 years ago
- Mesh Skeleton Extraction Using Laplacian Contraction☆44Updated 7 years ago
- MeshODE: A Robust and Scalable Framework for Mesh Deformation☆100Updated 4 years ago
- Automatically exported from code.google.com/p/metropolis-procedural-modeling☆15Updated 10 years ago
- Repairing Man-Made Meshes via Visual Driven Global Optimization with Minimum Intrusion☆72Updated last year
- CSGNet: Neural Shape parser for Constructive Solid Geometry☆79Updated 5 years ago
- Structure-aware Generative Network for 3D-Shape Modeling (SIGGRAPH 2019)☆42Updated 5 years ago
- A renderer that takes a triangle mesh, a camera pose and produce a SVG image or visible part of the mesh.☆22Updated 5 years ago
- An implementation of Laplacian mesh editing for Math 290.☆118Updated 9 years ago
- ☆44Updated 6 years ago
- Correlation Clustering on weighted mesh under an anisotropic metric☆45Updated 5 years ago
- This repository contains an easy-to-read C++/Python implementation of the shape matching pipeline in the paper Sketch-Based Shape Retriev…☆44Updated 9 years ago
- ☆49Updated 3 years ago
- code and data associated with the paper "Unsupervised Deep Learning for Structured Shape Matching"☆51Updated 4 years ago
- CSGNet for voxel based input☆45Updated 6 years ago
- Physically plausible interactive 3D mesh deformation based on as rigid as possible constraints.☆83Updated 3 years ago
- A toolkit for visual computing with a focus on geometry processing☆104Updated last month
- Fast Automatic Skinning Transformations☆67Updated 6 years ago
- Implementation of SIGGRAPH 2019 paper: Progressive Embedding☆36Updated 3 years ago
- Code for "Mesh-based Autoencoders for Localized Deformation Component Analysis", AAAI 2018☆40Updated 6 years ago
- A Fabrication Sequence Design Algorithm for Robotic Fabrication of Frame Shapes☆18Updated 8 years ago
- Robust freeform surface modeling from user 2d sketches.☆101Updated 2 years ago
- ☆44Updated 7 years ago
- Rastering algorithm to approximate the rendering of a 3D model silhouette in a fully differentiable way.☆82Updated 6 years ago
- Local barycentric coordinates solver☆69Updated 10 years ago
- Efficient C++ implementation of mesh-to-mesh and mesh-to-point distance.☆60Updated 6 years ago
- A clean Python reimplementation of "Fast and Efficient Skinning of Animated Meshes."☆93Updated 4 years ago
- Lightweight Cuda Renderer with Python Wrapper.☆54Updated 3 years ago
- An implementation of our paper: Fast and Exact Discrete Geodesic Computation Based on Triangle-Oriented Wavefront Propagation☆33Updated 4 years ago
- ☆44Updated 4 years ago