garyzhao / Sketch3DToolkitLinks
A lightweight sketch-based shape retrieval framework.
☆40Updated 5 years ago
Alternatives and similar repositories for Sketch3DToolkit
Users that are interested in Sketch3DToolkit are comparing it to the libraries listed below
Sorting:
- Code for "Mesh-based Autoencoders for Localized Deformation Component Analysis", AAAI 2018☆40Updated 6 years ago
- This repository contains an easy-to-read C++/Python implementation of the shape matching pipeline in the paper Sketch-Based Shape Retriev…☆44Updated 9 years ago
- Repairing Man-Made Meshes via Visual Driven Global Optimization with Minimum Intrusion☆73Updated last year
- ☆48Updated 4 years ago
- MeshWalker implementation☆52Updated 4 years ago
- A python implementation of the As-Rigid-As-Possible paper by Ogla Sorkine and Marc Alexa.☆46Updated 5 years ago
- MeshODE: A Robust and Scalable Framework for Mesh Deformation☆100Updated 5 years ago
- Suggestive Contours GPU Implementation☆30Updated 2 years ago
- CSGNet for voxel based input☆45Updated 6 years ago
- Structure-aware Generative Network for 3D-Shape Modeling (SIGGRAPH 2019)☆42Updated 5 years ago
- ☆44Updated 7 years ago
- Implementation of SIGGRAPH 2019 paper: Progressive Embedding☆36Updated 3 years ago
- Implementation of Efficient Deformable Shape Correspondence via Kernel Matching (https://arxiv.org/abs/1707.08991).☆48Updated 7 years ago
- Physically plausible interactive 3D mesh deformation based on as rigid as possible constraints.☆83Updated 3 years ago
- code and data associated with the paper "Unsupervised Deep Learning for Structured Shape Matching"☆51Updated 4 years ago
- Robust freeform surface modeling from user 2d sketches.☆100Updated 3 years ago
- 3D Geometry Renderer for Python☆54Updated 5 years ago
- An implementation of Laplacian mesh editing for Math 290.☆119Updated 9 years ago
- ☆44Updated 6 years ago
- Mesh Skeleton Extraction Using Laplacian Contraction☆44Updated 7 years ago
- A python addon for mesh segmentation in blender using spectral clustering methods☆103Updated last year
- GRAINS: Generative Recursive Autoencoders for INdoor Scenes☆80Updated 3 years ago
- ☆67Updated 6 years ago
- Interactive Surface Reconstruction Software with Curve-Driven Controls☆28Updated 6 years ago
- 3D contours viewer☆12Updated 5 years ago
- Torch implementation of our ICCV 17 paper: "3D-PRNN, Generating Shape Primitives with Recurrent Neural Networks"☆69Updated 4 years ago
- Implementation of 2020 SIGGRAPH ASIA paper: To cut or to fill: A global optimization approach to topological simplification☆26Updated 3 years ago
- As-Rigid-As-Possible 2D Shape Manipulation☆30Updated 6 years ago
- Lightweight Cuda Renderer with Python Wrapper.☆54Updated 3 years ago
- ☆45Updated 8 years ago