bhairavmehta95 / slitherin-gym
Slither-in Inspired Snake Environment for OpenAI Gym (Part of Requests for Research 2.0)
☆12Updated 7 years ago
Alternatives and similar repositories for slitherin-gym:
Users that are interested in slitherin-gym are comparing it to the libraries listed below
- A platform of grid world that supports up to 1 million reinforcement-learning agents.☆69Updated 7 years ago
- Tensorflow/Keras code and trained models for Episodic Curiosity Through Reachability☆203Updated 4 years ago
- Code for the blog post "Learning Montezuma’s Revenge from a Single Demonstration"☆197Updated 6 years ago
- ViZDoom Python wrapper☆74Updated last year
- Code release for Learning with Opponent-Learning Awareness and variations.☆146Updated last year
- A Tensorflow implementation of Feature Control as Intrinsic Motivation for Hierarchical Reinforcement Learning☆32Updated 7 years ago
- Add-on package to gym, to record sequences of actions, observations, and rewards☆72Updated last year
- A parallel version of Trust Region Policy Optimization☆65Updated 8 years ago
- A working implementation of the Categorical DQN (Distributional RL).☆96Updated 6 years ago
- OpenAI Retro Contest☆65Updated last year
- Gym - Doom environments based on VizDoom.☆102Updated 7 years ago
- Pytorch implementation of LOLA (https://arxiv.org/abs/1709.04326) using DiCE (https://arxiv.org/abs/1802.05098)☆93Updated 6 years ago
- Code for the paper "Evolved Policy Gradients"☆250Updated 6 years ago
- Hierarchical Deep Reinforcement Learning: Integrating Temporal Abstractions and Intrinsic Motivation☆87Updated 7 years ago
- hierarchical deep reinforcement learning algorithms☆41Updated 7 years ago
- An implementation of FeUdal Networks for Hierarchical Reinforcement Learning as published : https://arxiv.org/abs/1703.01161☆181Updated 7 years ago
- Training Sonic with RLlib☆59Updated last year
- Implementation of "Control of Memory, Active Perception, and Action in Minecraft"☆86Updated 8 years ago
- StarCraft: BroodWars OpenAI Gym environment☆82Updated 6 years ago
- Source code for OpenAI Retro Contest for Sonic the Hedgehog☆31Updated 6 years ago
- Implimentation of the Model Free Episodic Control paper by Deep Mind : http://arxiv.org/abs/1606.04460☆55Updated 8 years ago
- [NeurIPS 2019] Code for the paper "Learning to Control Self-Assembling Morphologies: A Study of Generalization via Modularity"☆116Updated 5 years ago
- Algorithmic Framework for Model-based Deep Reinforcement Learning with Theoretical Guarantees☆93Updated 5 years ago
- PyTorch implementation of Proximal Policy Optimization☆51Updated 7 years ago
- NIPS 2017 Value Prediction Network☆165Updated 7 years ago
- Snake-like openAI gym environment, both single and multiagent☆34Updated 4 years ago
- Implementation of Deepmind's Neural Episodic Control☆58Updated 6 years ago
- A PyTorch implementation of Rainbow DQN agent☆169Updated 6 years ago
- Implementation of the Option-Critic Architecture on the Atari (ALE) environment☆175Updated 7 years ago
- Modifiable OpenAI Gym environments for studying generalization in RL☆87Updated 6 years ago