An effort to try and unify audio crates
☆23Apr 7, 2025Updated 10 months ago
Alternatives and similar repositories for audio-ecosystem
Users that are interested in audio-ecosystem are comparing it to the libraries listed below
Sorting:
- CLAP-first audio plugin in Rust using clap-wrapper☆12May 18, 2025Updated 9 months ago
- A light-weight Anchor-Offset based 2D sprite rendering system for the bevy engine.☆16Mar 15, 2024Updated last year
- A tiny and opinionated collection of UI components for Bevy☆16Feb 6, 2026Updated 3 weeks ago
- Extends bevy_replicon with attribute-based visibility control☆11Apr 27, 2025Updated 10 months ago
- Bevy UI gradients plugin☆15Apr 26, 2025Updated 10 months ago
- Files that can be accessed concurrently☆13Oct 27, 2025Updated 4 months ago
- Havregryn Granular Delay VST3☆17Nov 19, 2024Updated last year
- A simple loader for glXF content☆12Jan 22, 2026Updated last month
- This crate provides reading user input sequences, and sending event☆17Jan 7, 2026Updated last month
- Rust 3d collision detection using glam☆15Jul 18, 2020Updated 5 years ago
- ☆28Feb 1, 2026Updated 3 weeks ago
- A unified WebTransport API that you can use for browser/native cross platform apps. Originally to power the networking layer of the games…☆50Feb 19, 2026Updated last week
- Custom render pipeline example in bevy☆19Apr 7, 2025Updated 10 months ago
- Rust library to measure memory allocations of a function or closure.☆28Sep 21, 2023Updated 2 years ago
- My attempt at a more ergonomic API for async tasks in Bevy, built on `bevy_tasks`'s executor☆21Jan 14, 2026Updated last month
- Bevy state machine☆33Jan 19, 2026Updated last month
- Converts nodes and their restrictions into a collapsed node state based on the selected algorithm.☆23Sep 24, 2025Updated 5 months ago
- Create tilemaps in seconds!☆17Updated this week
- An experimental Bevy plugin for rendering Dioxus apps directly within Bevy, using Bevy ECS entities for view elements☆34Jul 2, 2025Updated 7 months ago
- A web server integration for the Bevy game engine that allows you to easily append a webserver to Bevy☆25Apr 29, 2025Updated 10 months ago
- A scene-graph implementation in Rust☆27Jan 14, 2026Updated last month
- A dead simple crate to manage Ron based assets which depend on other assets for the bevy engine.☆26Jan 20, 2026Updated last month
- Unofficial Steam Audio Rust Rewrite☆24Feb 4, 2026Updated 3 weeks ago
- Some benchmarks for generational arenas in rust☆31Jul 12, 2024Updated last year
- Autodesk Filmbox (*.fbx) loader for Bevy Engine☆25May 19, 2023Updated 2 years ago
- A web server integration for the Bevy game engine that allows you to easily append a webserver to Bevy☆16Oct 14, 2025Updated 4 months ago
- A Linter for bevy code☆55May 8, 2024Updated last year
- Library of reusable blocks for musical DSP.☆33Dec 24, 2024Updated last year
- Reactivity primitives for Bevy☆35Nov 6, 2025Updated 3 months ago
- ☆26Apr 15, 2024Updated last year
- Trigger Bevy events from crossbeam channels☆35Jan 17, 2026Updated last month
- Coffee-break roguelike, written in Rust☆31Jul 8, 2025Updated 7 months ago
- A physics engined based on my ldjam-47 entry☆32Apr 25, 2021Updated 4 years ago
- proc_macro based query DSL☆12Jan 25, 2026Updated last month
- run LMStudio within a Docker container☆18Mar 29, 2025Updated 11 months ago
- A Photoshop plugin that assists in the creation of texture atlases in Cyberpunk 2077☆10May 4, 2023Updated 2 years ago
- Bevy plugin to simulate and preview different types of Color Blindness.☆36Jun 19, 2023Updated 2 years ago
- A low-level gltf parser implemented on nanoserde☆37Feb 13, 2026Updated 2 weeks ago
- A quick, CI-enabled Bevy template repository.☆43Aug 31, 2023Updated 2 years ago