A Procedural Mesh Builder for Bevy
☆20Jun 23, 2026Updated 2 months ago
Alternatives and similar repositories for meshes
Users that are interested in meshes are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- A framework-agnostic Procedural Modelling crate☆28Jun 23, 2026Updated 2 months ago
- A polygon mesh manipulation library based on the Surface Mesh structure☆30Jul 22, 2026Updated last month
- ☆12Jul 27, 2025Updated last year
- Ergonomic and Correct Utility AI for Bevy Engine☆30Mar 5, 2025Updated last year
- An ordered set data structure in Rust, optimized for stack-allocated storage of a tiny number of elements with a fixed cap.☆20Apr 14, 2023Updated 3 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- All in one (aka Aio) database with async support. Based on libsql/Sqlite, bevy_reflect and tokio, includes a dead simple API to be used (…☆18Jan 18, 2026Updated 7 months ago
- Simple sample to use WPF-UI package with Revit API.☆13Jul 23, 2024Updated 2 years ago
- Robust mesh boolean library in pure Rust☆31May 7, 2026Updated 3 months ago
- A bevy engine asset loader for importing Magica Voxel models, scenes, and animations☆50Jul 24, 2026Updated last month
- Hierarchical opacity for bevy.☆13Jun 30, 2026Updated 2 months ago
- An implementation of multiresolution (Nanite/Meshlet) style rendering in Rust and Vulkan.☆23Nov 30, 2024Updated last year
- Point mesh plugin for Bevy☆22Mar 9, 2026Updated 5 months ago
- Graph-based glTF processing library☆22Aug 1, 2026Updated last month
- Bevy cameras for Pan/Orbit/Zoom and Fly movements, set viewpoint and frame entities☆17Jan 5, 2026Updated 7 months ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- Transform interpolation for fixed timesteps for the Bevy game engine.☆79Jun 26, 2026Updated 2 months ago
- MaterialX support in Bevy (and potentially other Rust projects)☆25Dec 6, 2024Updated last year
- WGSL/WESL language support for Zed☆24Aug 12, 2026Updated 3 weeks ago
- ☆28May 30, 2026Updated 3 months ago
- A Bevy plugin that automatically calculates AABBs for skinned meshes.☆24May 13, 2026Updated 3 months ago
- A voxel engine made with Bevy☆18Dec 19, 2025Updated 8 months ago
- Bevy Plugin to draw polygonal meshes☆23Aug 5, 2024Updated 2 years ago
- A map editor for the bevy game engine☆51Sep 6, 2025Updated 11 months ago
- SDK for the Shopgate Connect Platform☆10Aug 26, 2026Updated last week
- Simple, predictable pricing with DigitalOcean hosting • AdAlways know what you'll pay with monthly caps and flat pricing. Enterprise-grade infrastructure trusted by 600k+ customers.
- A fork of Bevy Hanabi, the GPU-driven VFX system for Bevy, with improved performance and functionality☆16Updated this week
- NURBS curve / surface modeling library for Rust.☆212Jun 25, 2026Updated 2 months ago
- 🦀 Rust crate for manipulating OpenVDB files☆70Aug 13, 2026Updated 3 weeks ago
- Editable lookup curve for Bevy☆70Jun 27, 2026Updated 2 months ago
- A bevy crate for automatically collecting entities based on their names into a single component for easy access.☆15Jun 22, 2026Updated 2 months ago
- Within's Discord Bot☆18Apr 19, 2023Updated 3 years ago
- Vello graphics in Bevy.☆14Jul 21, 2026Updated last month
- A Bevy plugin to pack assets into a single PAK like file☆22Jan 13, 2026Updated 7 months ago
- Create pictures and animations with Box-drawing characters!☆12Mar 10, 2021Updated 5 years ago
- Simple, predictable pricing with DigitalOcean hosting • AdAlways know what you'll pay with monthly caps and flat pricing. Enterprise-grade infrastructure trusted by 600k+ customers.
- ☆58Aug 2, 2026Updated last month
- Toy renderer to learn wgpu and computer graphics built with bevy☆11Jul 6, 2026Updated last month
- ergonomic Bevy-native reactivity powered by FRP signals☆24Aug 24, 2026Updated last week
- Rust interface for OpenUSD☆14Nov 24, 2025Updated 9 months ago
- Library for managing persistent user settings in the Bevy engine.☆14Nov 30, 2024Updated last year
- 2D & 3D procedural generation with WFC/Model synthesis in Rust☆170Aug 23, 2026Updated last week
- Learned SPatial Hashmap☆12Sep 14, 2025Updated 11 months ago