unavi-xyz / gltf_kunLinks
Graph-based glTF processing library.
☆19Updated last month
Alternatives and similar repositories for gltf_kun
Users that are interested in gltf_kun are comparing it to the libraries listed below
Sorting:
- Some ridiculous SSGI for bevy☆41Updated last year
- 🏛️ Bevy Rome - foundations for a Bevy Editor☆21Updated 9 months ago
- Rust implementation of the Transvoxel algorithm☆41Updated 7 months ago
- Asynchronous operations for Bevy Engine☆67Updated last year
- A polygon mesh manipulation library based on the Surface Mesh structure☆25Updated last month
- bevy_blender is a Bevy library that allows you to use assets created in Blender directly from the .blend file☆69Updated last year
- Motion matching enables characters to smoothly transition between animations by finding the best matching pose and trajectory from an ext…☆48Updated last month
- A plugin to use the kajiya renderer with bevy☆117Updated 3 years ago
- Cloth engine for Bevy☆100Updated 9 months ago
- Proof-of-concept of getting OpenXR rendering support for Bevy game engine using gfx-rs abstractions☆67Updated last year
- Social VR Game☆25Updated 11 months ago
- BVH Construction and Traversal Library☆67Updated 2 months ago
- A bevy 3D text mesh generator for displaying text☆69Updated last year
- Utilities for creating strictly ordered execution graphs of systems for the Bevy game engine.☆24Updated last year
- Bevy plugin for loading VRM avatars.☆49Updated last week
- A framework-agnostic Procedural Modelling crate☆18Updated 4 months ago
- Verlet physics plugin for bevy.☆45Updated 9 months ago
- A third party Bevy plugin that integrates `oddio` into Bevy.☆39Updated last year
- A basic mipmap generator for bevy☆34Updated last week
- A very bevy metaframework 🦄☆84Updated this week
- A workflow for baked global illumination in the Bevy game engine☆33Updated 11 months ago
- Signed distance field library usable on both CPU and GPU.☆15Updated 2 years ago
- A rollback library that buffers component state. Useful for netcode.☆42Updated last year
- Experimental engine agnostic 3D CSG library for game development written in Rust. Started as a port of csg.js to Rust.☆27Updated 9 months ago
- A 3d gizmo for transforming entities in Bevy.☆171Updated 4 months ago
- Native Rust USD library☆64Updated 2 months ago
- An artist-friendly skybox generator wrapping the glTF IBL Sampler☆47Updated 6 months ago
- Rust bindings to Jolt Physics☆65Updated 2 months ago
- WIP language server for WGSL that supports naga-oil extensions☆30Updated last year
- Triplanar Mapping and Material Blending for Bevy Engine☆41Updated last year