benkyd / inferno
Inferno v2.0 - A naive pathtracer
☆12Updated 4 years ago
Alternatives and similar repositories for inferno:
Users that are interested in inferno are comparing it to the libraries listed below
- A fast engine based on the technology behind 7 days to die.☆25Updated 5 years ago
- Mini-engine for small-scale personal development projects.☆46Updated 5 months ago
- 3D Game Engine☆21Updated 2 months ago
- Real-time hybrid engine written in C++☆28Updated 6 years ago
- A Tiny 3D Game Engine☆38Updated 2 years ago
- ☆21Updated 4 years ago
- Nolonger used, see Phoenix repo☆33Updated 5 years ago
- It's gonna be the same thing as DungeonCrawler, just written in C++ for no good reason☆56Updated last year
- A minimalist library with basic facilities for developing interactive real-time 3D applications, with a strong emphasis on simplicity and…☆86Updated 3 years ago
- A Voxel Tracer☆17Updated 7 months ago
- Software ray tracer written from scratch in C that can run on CPU or GPU with emphasis on ease of use and trivial setup☆62Updated 3 years ago
- the Donald Trump of the ECS libraries☆67Updated 4 years ago
- Ariyana is an ECS work in progress game engine written in Orthodox C++ and Beef with a focus on cross-platform and multiplayer games☆80Updated 2 years ago
- A shader-based Software Renderer Using The LightSky Framework.☆13Updated 3 months ago
- [WIP] High performance 3D graphics game engine☆32Updated 3 years ago
- A game engine in early development☆52Updated 2 years ago
- Experimental rendering engine☆50Updated last month
- Code for thebennybox 3D Game Programming Tutorial (https://www.youtube.com/playlist?list=PLEETnX-uPtBUrfzE3Dxy3PWyApnW6YEMm )☆73Updated 6 years ago
- a pathtracer with physically based rendering in mind☆29Updated 2 years ago
- rex engine and game☆15Updated 3 years ago
- Software renderer.☆11Updated 11 months ago
- Multithreaded CPU based path tracer built from scratch in C++☆24Updated 6 years ago
- The famous OpenGL "Hello triangle" using shaders. It uses the OpenGL 4.5 functionality called Direct State Access.☆35Updated 4 years ago
- Had some problems uploading to github, made new repo☆11Updated 5 years ago
- Single-file port of PhysFS, a library that provides abstract access to various archives.☆65Updated 3 years ago
- High performance, data oriented game engine written in C99☆21Updated 3 years ago
- Game engine☆57Updated 5 months ago
- Cross-platform graphics framework in C++☆36Updated 3 years ago
- An extensible, cross-platform, single-header C/C++ OpenGL loader library.☆90Updated 2 years ago
- Raycasting experiments using sfml☆16Updated 2 years ago